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team_Hs173 vs team_-QurpleBack-

EU
Europe 5v5 Queue
16. Juli 2026 · 20:36
33m
Ancient
21 Runden

team_Hs173

Gewinner

13 8

team_-QurpleBack-

anubis image

Gebannt

Anubis

IMG

Gebannt

Cache

dust2 image

Gebannt

Dust2

inferno image

Gebannt

Inferno

mirage image

Gebannt

Mirage

nuke image

Gebannt

Nuke

ancient image

Gewählt

Ancient

team_Hs173 vs team_-QurpleBack- · de_ancient

Runden-verlauf

So entwickelte sich das Match Runde für Runde. Wähle eine Runde aus, um zu sehen, wer sie wie gewann und was jeder Spieler tat.

Der Verlauf

team_Hs173 entschied das Match mit 13–8 dank einer Serie von 4 Runden. Der Wendepunkt war Runde 9.

Endergebnis
13–8
Längster Lauf
4rounds
Wendepunkt
R9
Erste Hälfte 7–5Zweite Hälfte 6–3

Ergebnisse Runde für Runde

Wähle eine Runde auf der Zeitleiste aus, um sie zu untersuchen.

team_Hs173

Endergebnis

13–8

team_-QurpleBack-

21 rounds

Takeaways

  1. team_Hs173’s longest winning run lasted 4 rounds on the way to 13–8. Round 9 is the hinge—what changed in the calls or spacing?

  2. JSweet-iwnl won a 1v2 in round 2. Hero play, patient isolation, or a round the other team will want back?

  3. frontik won a 1v2 in round 16. Hero play, patient isolation, or a round the other team will want back?

Leistung nach Runde

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_Hs173 Rating-3.0-Wert Durchschn
team_-QurpleBack- Rating-3.0-Wert Durchschn
frontik

frontik

Above the lobby median in 10 of 21 rounds

Match avg

1.24

Peak round

R16 · 5.25

-10.5median+10.513579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. FartBoxBarry led average Rating-3.0-Wert at 1.83 across 21 rounds. Was FartBoxBarry consistently involved, or just better at turning small advantages into round wins?

  2. Legioner09 produced the sharpest spike in round 18, finishing 9.18 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

Rating-Raster

Das Rating 3.0 jedes Spielers in jeder Runde. Die Zeilen zeigen Spieler, die Spalten Runden; hellere Zellen kennzeichnen stärkere Runden.

Jeder Spieler, jede Runde

Wählen Sie eine Runde aus, um die gesamte Seite synchron zu halten.

Überdurchschnittlich Unterdurchschnittlich
Rating-3.0-Wert
SpielerDurchschn
frontik frontik-0.44-0.440.381.410.251.500.302.21-0.13-0.102.851.35-0.171.433.935.250.07-0.333.433.54-0.241.24
kushi8 kushi85.261.651.650.27-0.082.194.593.252.04-0.241.390.91-0.47-0.331.221.452.04-0.010.93-0.38-0.051.30
G-O-A-T G-O-A-T1.24-0.381.02-0.334.76-0.310.371.041.234.78-0.30-0.22-0.442.232.111.301.35-0.331.280.442.191.10
JSweet-iwnl JSweet-iwnl1.287.540.903.350.78-0.241.110.11-0.330.786.951.261.321.82-0.21-0.330.272.570.16-0.210.001.37
Barteq07 Barteq071.44-0.541.853.170.78-0.111.300.080.050.780.781.57-0.040.780.38-0.441.272.55-0.442.463.271.00
-QurpleBack- -QurpleBack--0.38-0.33-0.24-0.330.270.820.122.090.38-0.00-0.54-0.331.39-0.090.781.50-0.38-0.540.471.39-0.020.29
banni- banni--0.332.22-0.33-0.24-0.333.072.11-0.19-0.33-0.05-0.445.802.541.341.400.142.68-0.14-0.330.080.800.93
FartBoxBarry FartBoxBarry-0.32-0.013.151.531.861.880.490.102.191.761.241.534.404.440.564.114.06-0.381.612.911.391.83
Legioner09 Legioner093.971.30-0.242.04-0.001.901.271.851.300.10-0.380.44-0.27-0.381.400.100.119.020.17-0.441.711.19
Hs173 Hs173-0.091.362.560.791.78-0.041.29-0.245.161.86-0.24-0.243.00-0.330.79-0.441.38-0.195.562.531.991.34

Takeaways

  1. FartBoxBarry beat the lobby median in 15 of 21 rated rounds. Which repeatable habit kept FartBoxBarry on the bright side of the grid?

ÖffnungDuelle

Runde-für-Runde-Erstkontakt-Feed: Wer hat das Eröffnungsduell wann bestritten und wie hat es sich in jeder Runde entwickelt?

Eröffnungsduelle

21

Durchschnittlicher erster Kill

15.9s

Durchschnittlich auf Uhr: 01:39:05

Kopfschussrate

0%

Schnellster Opener: 8.9s

CT T Kopfschuss
11 CT T 10
BombsiteB banni-
Barteq07
R1 17.3s
SideEntrance -QurpleBack-
Hs173
R2 16.0s
SideEntrance banni-
Hs173
R3 20.7s
R4 15.4s
frontik
G-O-A-T Middle
Middle banni-
G-O-A-T
R5 13.0s
R6 14.5s
kushi8
G-O-A-T Outside
Middle frontik
Barteq07
R7 8.9s
R8 9.3s
kushi8
JSweet-iwnl Outside
MainHall banni-
FartBoxBarry
R9 14.5s
Middle frontik
G-O-A-T
R10 11.2s
R11 19.3s
frontik
G-O-A-T TSideUpper
R12 22.8s
banni-
G-O-A-T Ruins
R13 21.4s
JSweet-iwnl
Legioner09 BombsiteA
House Hs173
frontik
R14 18.0s
Middle JSweet-iwnl
frontik
R15 10.3s
R16 17.2s
G-O-A-T
banni- TSideUpper
R17 22.1s
G-O-A-T
Legioner09 BombsiteA
R18 11.6s
JSweet-iwnl
frontik Middle
TopofMid JSweet-iwnl
frontik
R19 9.6s
House JSweet-iwnl
frontik
R20 25.1s
R21 16.7s
G-O-A-T
-QurpleBack- BombsiteB

Takeaways

  1. frontik secured 6 opening kills, the most in the match. Was frontik finding the timing, or did the team keep creating the first fight?

  2. banni- was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?