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team_gordinndelas vs team_dxteee

SA
South America 5V5 Queue
17. Juli 2026 · 20:57
37m
Dust2
22 Runden

team_gordinndelas

9 13

team_dxteee

Gewinner

ancient image

Gebannt

Ancient

anubis image

Gebannt

Anubis

IMG

Gebannt

Cache

inferno image

Gebannt

Inferno

mirage image

Gebannt

Mirage

nuke image

Gebannt

Nuke

dust2 image

Gewählt

Dust2

team_gordinndelas vs team_dxteee · de_dust2

Runden-verlauf

So entwickelte sich das Match Runde für Runde. Wähle eine Runde aus, um zu sehen, wer sie wie gewann und was jeder Spieler tat.

Der Verlauf

team_dxteee entschied das Match mit 13–9 dank einer Serie von 8 Runden. Der Wendepunkt war Runde 1.

Endergebnis
13–9
Längster Lauf
8rounds
Wendepunkt
R1
Erste Hälfte 3–9Zweite Hälfte 6–4

Ergebnisse Runde für Runde

Wähle eine Runde auf der Zeitleiste aus, um sie zu untersuchen.

team_gordinndelas

Endergebnis

9–13

team_dxteee

22 rounds

Takeaways

  1. team_dxteee’s longest winning run lasted 8 rounds on the way to 13–9. Round 1 is the hinge—what changed in the calls or spacing?

  2. dxteee won a 1v3 in round 5. Hero play, patient isolation, or a round the other team will want back?

  3. JlcAps won a 1v2 in round 3. Hero play, patient isolation, or a round the other team will want back?

Leistung nach Runde

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_gordinndelas Rating-3.0-Wert Durchschn
team_dxteee Rating-3.0-Wert Durchschn
dxteee

dxteee

Above the lobby median in 13 of 22 rounds

Match avg

1.64

Peak round

R5 · 8.27

-9.2median+9.213579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. dxteee led average Rating-3.0-Wert at 1.64 across 22 rounds. Was dxteee consistently involved, or just better at turning small advantages into round wins?

  2. luk- produced the sharpest spike in round 14, finishing 5.70 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

Rating-Raster

Das Rating 3.0 jedes Spielers in jeder Runde. Die Zeilen zeigen Spieler, die Spalten Runden; hellere Zellen kennzeichnen stärkere Runden.

Jeder Spieler, jede Runde

Wählen Sie eine Runde aus, um die gesamte Seite synchron zu halten.

Überdurchschnittlich Unterdurchschnittlich
Rating-3.0-Wert
SpielerDurchschn
dxteee dxteee3.530.011.23-0.338.273.522.25-0.18-0.350.191.661.130.942.571.481.271.084.441.241.101.28-0.281.64
Isoppo_ Isoppo_-0.051.301.401.212.451.190.341.552.23-0.440.783.080.171.441.66-0.311.40-0.301.551.350.78-0.331.02
luk- luk-0.201.76-0.332.59-0.330.230.053.491.781.50-0.26-0.263.056.04-0.090.290.620.78-0.241.560.78-0.441.03
faithinjesus faithinjesus0.782.781.811.340.203.79-0.242.230.05-0.54-0.364.031.91-0.240.98-0.061.010.071.48-0.23-0.174.071.12
freitasbtw freitasbtw1.340.01-0.35-0.000.20-0.38-0.441.171.421.14-0.35-0.22-0.14-0.280.273.201.720.102.081.371.48-0.380.59
YurizeraCS YurizeraCS-0.23-0.331.781.52-0.381.050.120.092.921.344.700.930.44-0.134.651.640.78-0.213.342.190.042.131.29
GRSB1 GRSB12.993.961.343.41-0.051.290.571.341.581.581.683.011.860.780.00-0.29-0.331.750.221.891.451.341.43
gbrzyy gbrzyy1.16-0.031.640.260.402.041.171.131.69-0.283.72-0.14-0.181.390.782.340.441.701.440.400.781.421.06
gordinndelas gordinndelas-0.283.500.27-0.261.85-0.432.45-0.240.082.390.120.74-0.05-0.101.802.354.860.990.311.485.231.241.29
JlcAps JlcAps1.40-0.334.021.810.16-0.336.081.561.305.43-0.380.212.09-0.33-0.21-0.04-0.002.091.02-0.33-0.153.151.28

Takeaways

  1. GRSB1 beat the lobby median in 16 of 22 rated rounds. Which repeatable habit kept GRSB1 on the bright side of the grid?

ÖffnungDuelle

Runde-für-Runde-Erstkontakt-Feed: Wer hat das Eröffnungsduell wann bestritten und wie hat es sich in jeder Runde entwickelt?

Eröffnungsduelle

22

Durchschnittlicher erster Kill

18.8s

Durchschnittlich auf Uhr: 01:36:23

Kopfschussrate

0%

Schnellster Opener: 2.9s

CT T Kopfschuss
10 CT T 12
R1 36.9s
dxteee
gordinndelas ARamp
R2 9.7s
GRSB1
YurizeraCS Middle
R3 23.1s
dxteee
gordinndelas ShortStairs
Middle dxteee
YurizeraCS
R4 9.6s
LongA luk-
gordinndelas
R5 8.7s
Catwalk JlcAps
gbrzyy
R6 11.9s
Catwalk luk-
gordinndelas
R7 11.3s
R8 10.9s
GRSB1
YurizeraCS TopofMid
R9 14.3s
JlcAps
gordinndelas TopofMid
LongDoors dxteee
YurizeraCS
R10 12.1s
R11 16.7s
dxteee
gordinndelas OutsideLong
R12 15.8s
faithinjesus
gordinndelas BombsiteB
CTSpawn gbrzyy
luk-
R13 17.5s
R14 12.1s
Isoppo_
JlcAps Middle
R15 12.4s
YurizeraCS
luk- UpperTunnel
UnderA Isoppo_
dxteee
R16 28.9s
R17 2.9s
gordinndelas
GRSB1 TopofMid
CTSpawn Isoppo_
dxteee
R18 46.6s
R19 28.0s
Isoppo_
GRSB1 LowerTunnel
R20 20.9s
gordinndelas
JlcAps TopofMid
BombsiteB YurizeraCS
GRSB1
R21 25.9s
Middle Isoppo_
faithinjesus
R22 37.0s

Takeaways

  1. dxteee secured 5 opening kills, the most in the match. Was dxteee finding the timing, or did the team keep creating the first fight?

  2. gordinndelas was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?