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team_Alvarenne vs team_DonJAVA

EU
Europe 5v5 Queue
Jul 24, 2026 · 08:44 PM
39m
Ancient
23 Rounds

team_Alvarenne

13 10

team_DonJAVA

anubis image

Banned

Anubis

IMG

Banned

Cache

dust2 image

Banned

Dust2

inferno image

Banned

Inferno

ancient image

Picked

Ancient

Duels story

First contact was level. Neither team separated on opening volume or success.

23 rounds had first contact

team_Alvarenne
10 opening attempts
team_DonJAVA
13 opening attempts
Opening kills
team_Alvarenne: 10 team_DonJAVA: 13
Entry success
team_Alvarenne: 100% 10 won · 0 lost team_DonJAVA: 100% 13 won · 0 lost
First blood → round win
team_Alvarenne: 76% team_DonJAVA: 57%
Trade kills
team_Alvarenne: 13 team_DonJAVA: 9

G-O-A-T

team_Alvarenne: 5 first kills

DonJAVA

team_DonJAVA: 5 first kills

01 · First contact

Opening duels & trade kills

Read the first fight from three angles: who took it, whether the edge became a round, and who answered with a successful refrag.

Opening duels

Who created the first edge?

First deaths run left, first kills run right. Select a player for attempts, conversion, opponents, and weapons.

Hover a row to preview a player. Click to pin their full duel profile.

Takeaways

  1. G-O-A-T won 5 opening duels at a 100% success rate. Repeatable entry plan or one player taking over?

02 · Rivalries

Head-to-head duels

Find the matchup that shaped the server. Every selected rivalry keeps its kill, damage, hit, and weapon breakdown together.

Most contested matchups

Takeaways

  1. G-O-A-T beat rrezz1 8–1 head-to-head. Better read, better aim, or the same bad peek?

  2. Alvarenne beat DonJAVA 5–2 head-to-head. Better read, better aim, or the same bad peek?

  3. Tranquilo-- beat d0n1 5–2 head-to-head. Better read, better aim, or the same bad peek?

team_Alvarenne won the duel battle, +24 kills

Total engagements 152 Matchup coverage 25/25 Most contested Tranquilo-- vs rrezz1

team_Alvarenne

88

Kills

team_DonJAVA

64

1.38 K/D 0.73 K/D

Versus matchups

5

Matchup detail

K/D 0.57
Tranquilo--

Tranquilo--

vs

rrezz1

rrezz1

Kills

4 7

Damage

442 664

Hits

27 41
36% 64%

Duel weapons

0
AK-47
3
2
XM1014
0
0
M4A1-S
2
1
AWP
0
1
MAC-10
0
0
Five-SeveN
1
0
Glock-18
1
0
HE Grenade
0
0
Molotov
0
0
USP-S
0

Duel weapons

Weapon breakdown

See which guns decided the direct fights, then switch the lens to read the same battle from a different angle.

Final blows, contact, damage, and rounds fired. One comparison at a time.

Compare by

See which weapons delivered the final blow in direct matchups.

Top weapon

AK-47

66 Kills across both teams

Biggest kill edge MAC-10
+8 team_Alvarenne
Weapons with kills AK-47
14 team_Alvarenne

Weapon face-off

Every bar uses the same scale, so the gaps stay honest.

24 weapons
team_Alvarenne 88

team_Alvarenne lead by 24

team_DonJAVA 64
33
AK-47
33
18
M4A1-S
13
9
MAC-10
1
8
USP-S
2
4
XM1014
2
4
Glock-18
1
Kills by weapon
Weaponteam_Alvarenneteam_DonJAVA
AK-473333
M4A1-S1813
MAC-1091
USP-S82
XM101442
Glock-1841
AWP23
Five-SeveN22
MP5-SD30
MP912
FAMAS11
MP711
Galil AR02
Desert Eagle10
CZ75-Auto10
P25001
HE Grenade00
Smoke Grenade00
Molotov00
Flashbang00
Dual Berettas00
Tec-900
SSG 0800
P9000

03 · Round states

Man(Dis)advantage

See who closed the door with numbers, won the level fight, or stole a round while short-handed. Start with the three-state board, then open any 5v2, 3v3, or 2v4 for the exact rounds and players.

The numbers game

Compare the share of recorded rounds each team won with extra bodies, at level strength, or while short-handed.

team_Alvarenne team_DonJAVA
Notch = that team’s even-round win rate Every bar uses the same 0–100% scale

Up a man

Close the door

Compare every recorded advantage, then open one to see where the edge held or slipped.

Open a scenario for the exact rounds

Player impact · Up a man

10

Players ranked across the selected advantage states. Open a row for exact 5v4, 4v3, and other splits.

# Player Win% Impact Kills Expand

Takeaways

  1. team_DonJAVA converted 21% of rounds down a player, against 20% for team_Alvarenne. Composure or chaos?

Pro tip

Entry fragging creates space. If you die traded and the site falls, the entry worked.

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