Duel Explorer
Compare CS2 fights between map positions and retake outcomes across public JumpThrow matches.
Not enough fights to show
Map average: not enough fights to show
Kills from the same match are related, so the range is optimistic.
Five-second breakdown
| Seconds into the round | Fights | CT kill share | T kill share |
|---|---|---|---|
| 0–5 s | Withheld | Not enough fights yet | Not enough fights yet |
| 5–10 s | Withheld | Not enough fights yet | Not enough fights yet |
| 10–15 s | Withheld | Not enough fights yet | Not enough fights yet |
| 15–20 s | Withheld | Not enough fights yet | Not enough fights yet |
| 20–25 s | Withheld | Not enough fights yet | Not enough fights yet |
| 25–30 s | Withheld | Not enough fights yet | Not enough fights yet |
| 30–35 s | Withheld | Not enough fights yet | Not enough fights yet |
| 35–40 s | Withheld | Not enough fights yet | Not enough fights yet |
| 40–45 s | Withheld | Not enough fights yet | Not enough fights yet |
| 45–50 s | Withheld | Not enough fights yet | Not enough fights yet |
| 50–55 s | Withheld | Not enough fights yet | Not enough fights yet |
| 55–60 s | Withheld | Not enough fights yet | Not enough fights yet |
| 60–65 s | Withheld | Not enough fights yet | Not enough fights yet |
| 65–70 s | Withheld | Not enough fights yet | Not enough fights yet |
| 70–75 s | Withheld | Not enough fights yet | Not enough fights yet |
| 75–80 s | Withheld | Not enough fights yet | Not enough fights yet |
| 80–85 s | Withheld | Not enough fights yet | Not enough fights yet |
| 85–90 s | Withheld | Not enough fights yet | Not enough fights yet |
| 90–95 s | Withheld | Not enough fights yet | Not enough fights yet |
| 95–100 s | Withheld | Not enough fights yet | Not enough fights yet |
| 100–105 s | Withheld | Not enough fights yet | Not enough fights yet |
| 105–110 s | Withheld | Not enough fights yet | Not enough fights yet |
| 110–115 s | Withheld | Not enough fights yet | Not enough fights yet |
How to read this
- A fight is a kill between a CT and a T player; the side that got the kill wins it.
- Time counts from when the first player leaves a buy zone.
- Positions are the game's own location names.
- Kills from the same match are related, so the range is optimistic.
- Only public matches are included.
- Counts need at least 20 fights from 3 matches. Some bins are also withheld to protect smaller samples.