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team_Hs173 vs team_-QurpleBack-

EU
Europe 5v5 Queue
16 Tem 2026 · 20:36
33m
Ancient
21 Raundlar

team_Hs173

Kazanan

13 8

team_-QurpleBack-

anubis image

Yasaklı

Anubis

IMG

Yasaklı

Cache

dust2 image

Yasaklı

Dust2

inferno image

Yasaklı

Inferno

mirage image

Yasaklı

Mirage

nuke image

Yasaklı

Nuke

ancient image

Seçildi

Ancient

team_Hs173 vs team_-QurpleBack- · de_ancient

Raund hikâyesi

Maçın raund raund nasıl geliştiği. Kimin, nasıl kazandığını ve her oyuncunun ne yaptığını görmek için bir raund seç.

Hikâye

team_Hs173, 4 raundluk seriyle maçı 13–8 bitirdi. Dönüm noktası 9. raunddu.

Nihai puan
13–8
En uzun koşu
4rounds
Dönüm noktası
R9
İlk yarı 7–5İkinci yarı 6–3

Raund raund sonuçlar

İncelemek için zaman çizelgesinden bir raund seç.

team_Hs173

Nihai puan

13–8

team_-QurpleBack-

21 rounds

Takeaways

  1. team_Hs173’s longest winning run lasted 4 rounds on the way to 13–8. Round 9 is the hinge—what changed in the calls or spacing?

  2. JSweet-iwnl won a 1v2 in round 2. Hero play, patient isolation, or a round the other team will want back?

  3. frontik won a 1v2 in round 16. Hero play, patient isolation, or a round the other team will want back?

Performans raund başına

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_Hs173 Rating 3.0 ortalama
team_-QurpleBack- Rating 3.0 ortalama
frontik

frontik

Above the lobby median in 10 of 21 rounds

Match avg

1.24

Peak round

R16 · 5.25

-10.5median+10.513579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. FartBoxBarry led average Rating 3.0 at 1.83 across 21 rounds. Was FartBoxBarry consistently involved, or just better at turning small advantages into round wins?

  2. Legioner09 produced the sharpest spike in round 18, finishing 9.18 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

Puanızgarası

Her oyuncunun her raunddaki Rating 3.0 değeri. Satırlar oyuncuları, sütunlar raundları gösterir; daha parlak hücreler daha güçlü raundlardır.

Her oyuncu, her tur

Tüm sayfayı senkronize tutmak için bir tur seçin.

Ortalamanın üstünde Ortalamanın altında
Rating 3.0
OyuncuOrt.
frontik frontik-0.44-0.440.381.410.251.500.302.21-0.13-0.102.851.35-0.171.433.935.250.07-0.333.433.54-0.241.24
kushi8 kushi85.261.651.650.27-0.082.194.593.252.04-0.241.390.91-0.47-0.331.221.452.04-0.010.93-0.38-0.051.30
G-O-A-T G-O-A-T1.24-0.381.02-0.334.76-0.310.371.041.234.78-0.30-0.22-0.442.232.111.301.35-0.331.280.442.191.10
JSweet-iwnl JSweet-iwnl1.287.540.903.350.78-0.241.110.11-0.330.786.951.261.321.82-0.21-0.330.272.570.16-0.210.001.37
Barteq07 Barteq071.44-0.541.853.170.78-0.111.300.080.050.780.781.57-0.040.780.38-0.441.272.55-0.442.463.271.00
-QurpleBack- -QurpleBack--0.38-0.33-0.24-0.330.270.820.122.090.38-0.00-0.54-0.331.39-0.090.781.50-0.38-0.540.471.39-0.020.29
banni- banni--0.332.22-0.33-0.24-0.333.072.11-0.19-0.33-0.05-0.445.802.541.341.400.142.68-0.14-0.330.080.800.93
FartBoxBarry FartBoxBarry-0.32-0.013.151.531.861.880.490.102.191.761.241.534.404.440.564.114.06-0.381.612.911.391.83
Legioner09 Legioner093.971.30-0.242.04-0.001.901.271.851.300.10-0.380.44-0.27-0.381.400.100.119.020.17-0.441.711.19
Hs173 Hs173-0.091.362.560.791.78-0.041.29-0.245.161.86-0.24-0.243.00-0.330.79-0.441.38-0.195.562.531.991.34

Takeaways

  1. FartBoxBarry beat the lobby median in 15 of 21 rated rounds. Which repeatable habit kept FartBoxBarry on the bright side of the grid?

Açılışdüellolar

Her turda ilk temas beslemesi: açılış düellosunu kimin yaptığı, ne zaman ve her turda nasıl sallandığı.

Düelloların açılması

21

Ortalama ilk öldürme

15.9s

Saat bazında ortalama: 01:39:05

Kafadan vuruş oranı

0%

En hızlı açıcı: 8.9s

CT T Kafadan Vuruş
11 CT T 10
BombsiteB banni-
Barteq07
R1 17.3s
SideEntrance -QurpleBack-
Hs173
R2 16.0s
SideEntrance banni-
Hs173
R3 20.7s
R4 15.4s
frontik
G-O-A-T Middle
Middle banni-
G-O-A-T
R5 13.0s
R6 14.5s
kushi8
G-O-A-T Outside
Middle frontik
Barteq07
R7 8.9s
R8 9.3s
kushi8
JSweet-iwnl Outside
MainHall banni-
FartBoxBarry
R9 14.5s
Middle frontik
G-O-A-T
R10 11.2s
R11 19.3s
frontik
G-O-A-T TSideUpper
R12 22.8s
banni-
G-O-A-T Ruins
R13 21.4s
JSweet-iwnl
Legioner09 BombsiteA
House Hs173
frontik
R14 18.0s
Middle JSweet-iwnl
frontik
R15 10.3s
R16 17.2s
G-O-A-T
banni- TSideUpper
R17 22.1s
G-O-A-T
Legioner09 BombsiteA
R18 11.6s
JSweet-iwnl
frontik Middle
TopofMid JSweet-iwnl
frontik
R19 9.6s
House JSweet-iwnl
frontik
R20 25.1s
R21 16.7s
G-O-A-T
-QurpleBack- BombsiteB

Takeaways

  1. frontik secured 6 opening kills, the most in the match. Was frontik finding the timing, or did the team keep creating the first fight?

  2. banni- was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?