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team_Hs173 vs team_-QurpleBack-

EU
Europe 5v5 Queue
16 de jul de 2026 · 08:36 p. m.
33m
Ancient
21 Rondas

team_Hs173

Ganador

13 8

team_-QurpleBack-

anubis image

Baneado

Anubis

IMG

Baneado

Cache

dust2 image

Baneado

Dust2

inferno image

Baneado

Inferno

mirage image

Baneado

Mirage

nuke image

Baneado

Nuke

ancient image

Elegido

Ancient

team_Hs173 vs team_-QurpleBack- · de_ancient

Redondohistoria

Cómo se desarrolló el partida ronda por ronda. Selecciona una ronda para ver quién la ganó, cómo y qué hizo cada jugador.

La historia

team_Hs173 lo cerró 13–8 en la parte posterior de una carrera redonda 4. El punto de inflexión fue alrededor de 9.

Puntuación final
13–8
carrera más larga
4rounds
Momento crucial
R9
Primera mitad 7–5Segunda mitad 6–3

Resultados ronda por ronda

Seleccione una ronda en la línea de tiempo para inspeccionarla.

team_Hs173

Puntuación final

13–8

team_-QurpleBack-

21 rounds

Takeaways

  1. team_Hs173’s longest winning run lasted 4 rounds on the way to 13–8. Round 9 is the hinge—what changed in the calls or spacing?

  2. JSweet-iwnl won a 1v2 in round 2. Hero play, patient isolation, or a round the other team will want back?

  3. frontik won a 1v2 in round 16. Hero play, patient isolation, or a round the other team will want back?

Rendimientopor ronda

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_Hs173 Rating 3.0 promedio
team_-QurpleBack- Rating 3.0 promedio
frontik

frontik

Above the lobby median in 10 of 21 rounds

Match avg

1.24

Peak round

R16 · 5.25

-10.5median+10.513579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. FartBoxBarry led average Rating 3.0 at 1.83 across 21 rounds. Was FartBoxBarry consistently involved, or just better at turning small advantages into round wins?

  2. Legioner09 produced the sharpest spike in round 18, finishing 9.18 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

Clasificacióncuadrícula

El Rating 3.0 de cada jugador en cada ronda. Las filas son jugadores, las columnas son rondas; las células más brillantes son rondas más fuertes.

Cada jugador, cada ronda

Seleccione una ronda para mantener toda la página sincronizada.

Por encima del promedio Por debajo del promedio
Rating 3.0
Jugadorpromedio
frontik frontik-0.44-0.440.381.410.251.500.302.21-0.13-0.102.851.35-0.171.433.935.250.07-0.333.433.54-0.241.24
kushi8 kushi85.261.651.650.27-0.082.194.593.252.04-0.241.390.91-0.47-0.331.221.452.04-0.010.93-0.38-0.051.30
G-O-A-T G-O-A-T1.24-0.381.02-0.334.76-0.310.371.041.234.78-0.30-0.22-0.442.232.111.301.35-0.331.280.442.191.10
JSweet-iwnl JSweet-iwnl1.287.540.903.350.78-0.241.110.11-0.330.786.951.261.321.82-0.21-0.330.272.570.16-0.210.001.37
Barteq07 Barteq071.44-0.541.853.170.78-0.111.300.080.050.780.781.57-0.040.780.38-0.441.272.55-0.442.463.271.00
-QurpleBack- -QurpleBack--0.38-0.33-0.24-0.330.270.820.122.090.38-0.00-0.54-0.331.39-0.090.781.50-0.38-0.540.471.39-0.020.29
banni- banni--0.332.22-0.33-0.24-0.333.072.11-0.19-0.33-0.05-0.445.802.541.341.400.142.68-0.14-0.330.080.800.93
FartBoxBarry FartBoxBarry-0.32-0.013.151.531.861.880.490.102.191.761.241.534.404.440.564.114.06-0.381.612.911.391.83
Legioner09 Legioner093.971.30-0.242.04-0.001.901.271.851.300.10-0.380.44-0.27-0.381.400.100.119.020.17-0.441.711.19
Hs173 Hs173-0.091.362.560.791.78-0.041.29-0.245.161.86-0.24-0.243.00-0.330.79-0.441.38-0.195.562.531.991.34

Takeaways

  1. FartBoxBarry beat the lobby median in 15 of 21 rated rounds. Which repeatable habit kept FartBoxBarry on the bright side of the grid?

Aperturaduelos

Información del primer contacto ronda por ronda: quién tomó el duelo inicial, cuándo y cómo cambió en cada ronda.

Duelos de apertura

21

Promedio de primera muerte

15.9s

Promedio en reloj: 01:39:05

Tasa de disparos a la cabeza

0%

Abridor más rápido: 8.9s

CT T tiro en la cabeza
11 CT T 10
BombsiteB banni-
Barteq07
R1 17.3s
SideEntrance -QurpleBack-
Hs173
R2 16.0s
SideEntrance banni-
Hs173
R3 20.7s
R4 15.4s
frontik
G-O-A-T Middle
Middle banni-
G-O-A-T
R5 13.0s
R6 14.5s
kushi8
G-O-A-T Outside
Middle frontik
Barteq07
R7 8.9s
R8 9.3s
kushi8
JSweet-iwnl Outside
MainHall banni-
FartBoxBarry
R9 14.5s
Middle frontik
G-O-A-T
R10 11.2s
R11 19.3s
frontik
G-O-A-T TSideUpper
R12 22.8s
banni-
G-O-A-T Ruins
R13 21.4s
JSweet-iwnl
Legioner09 BombsiteA
House Hs173
frontik
R14 18.0s
Middle JSweet-iwnl
frontik
R15 10.3s
R16 17.2s
G-O-A-T
banni- TSideUpper
R17 22.1s
G-O-A-T
Legioner09 BombsiteA
R18 11.6s
JSweet-iwnl
frontik Middle
TopofMid JSweet-iwnl
frontik
R19 9.6s
House JSweet-iwnl
frontik
R20 25.1s
R21 16.7s
G-O-A-T
-QurpleBack- BombsiteB

Takeaways

  1. frontik secured 6 opening kills, the most in the match. Was frontik finding the timing, or did the team keep creating the first fight?

  2. banni- was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?