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team_gordinndelas vs team_dxteee

SA
South America 5V5 Queue
17 de jul de 2026 · 08:57 p. m.
37m
Dust2
22 Rondas

team_gordinndelas

9 13

team_dxteee

Ganador

ancient image

Baneado

Ancient

anubis image

Baneado

Anubis

IMG

Baneado

Cache

inferno image

Baneado

Inferno

mirage image

Baneado

Mirage

nuke image

Baneado

Nuke

dust2 image

Elegido

Dust2

team_gordinndelas vs team_dxteee · de_dust2

Redondohistoria

Cómo se desarrolló el partida ronda por ronda. Selecciona una ronda para ver quién la ganó, cómo y qué hizo cada jugador.

La historia

team_dxteee lo cerró 13–9 en la parte posterior de una carrera redonda 8. El punto de inflexión fue alrededor de 1.

Puntuación final
13–9
carrera más larga
8rounds
Momento crucial
R1
Primera mitad 3–9Segunda mitad 6–4

Resultados ronda por ronda

Seleccione una ronda en la línea de tiempo para inspeccionarla.

team_gordinndelas

Puntuación final

9–13

team_dxteee

22 rounds

Takeaways

  1. team_dxteee’s longest winning run lasted 8 rounds on the way to 13–9. Round 1 is the hinge—what changed in the calls or spacing?

  2. dxteee won a 1v3 in round 5. Hero play, patient isolation, or a round the other team will want back?

  3. JlcAps won a 1v2 in round 3. Hero play, patient isolation, or a round the other team will want back?

Rendimientopor ronda

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_gordinndelas Rating 3.0 promedio
team_dxteee Rating 3.0 promedio
dxteee

dxteee

Above the lobby median in 13 of 22 rounds

Match avg

1.64

Peak round

R5 · 8.27

-9.2median+9.213579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. dxteee led average Rating 3.0 at 1.64 across 22 rounds. Was dxteee consistently involved, or just better at turning small advantages into round wins?

  2. luk- produced the sharpest spike in round 14, finishing 5.70 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

Clasificacióncuadrícula

El Rating 3.0 de cada jugador en cada ronda. Las filas son jugadores, las columnas son rondas; las células más brillantes son rondas más fuertes.

Cada jugador, cada ronda

Seleccione una ronda para mantener toda la página sincronizada.

Por encima del promedio Por debajo del promedio
Rating 3.0
Jugadorpromedio
dxteee dxteee3.530.011.23-0.338.273.522.25-0.18-0.350.191.661.130.942.571.481.271.084.441.241.101.28-0.281.64
Isoppo_ Isoppo_-0.051.301.401.212.451.190.341.552.23-0.440.783.080.171.441.66-0.311.40-0.301.551.350.78-0.331.02
luk- luk-0.201.76-0.332.59-0.330.230.053.491.781.50-0.26-0.263.056.04-0.090.290.620.78-0.241.560.78-0.441.03
faithinjesus faithinjesus0.782.781.811.340.203.79-0.242.230.05-0.54-0.364.031.91-0.240.98-0.061.010.071.48-0.23-0.174.071.12
freitasbtw freitasbtw1.340.01-0.35-0.000.20-0.38-0.441.171.421.14-0.35-0.22-0.14-0.280.273.201.720.102.081.371.48-0.380.59
YurizeraCS YurizeraCS-0.23-0.331.781.52-0.381.050.120.092.921.344.700.930.44-0.134.651.640.78-0.213.342.190.042.131.29
GRSB1 GRSB12.993.961.343.41-0.051.290.571.341.581.581.683.011.860.780.00-0.29-0.331.750.221.891.451.341.43
gbrzyy gbrzyy1.16-0.031.640.260.402.041.171.131.69-0.283.72-0.14-0.181.390.782.340.441.701.440.400.781.421.06
gordinndelas gordinndelas-0.283.500.27-0.261.85-0.432.45-0.240.082.390.120.74-0.05-0.101.802.354.860.990.311.485.231.241.29
JlcAps JlcAps1.40-0.334.021.810.16-0.336.081.561.305.43-0.380.212.09-0.33-0.21-0.04-0.002.091.02-0.33-0.153.151.28

Takeaways

  1. GRSB1 beat the lobby median in 16 of 22 rated rounds. Which repeatable habit kept GRSB1 on the bright side of the grid?

Aperturaduelos

Información del primer contacto ronda por ronda: quién tomó el duelo inicial, cuándo y cómo cambió en cada ronda.

Duelos de apertura

22

Promedio de primera muerte

18.8s

Promedio en reloj: 01:36:23

Tasa de disparos a la cabeza

0%

Abridor más rápido: 2.9s

CT T tiro en la cabeza
10 CT T 12
R1 36.9s
dxteee
gordinndelas ARamp
R2 9.7s
GRSB1
YurizeraCS Middle
R3 23.1s
dxteee
gordinndelas ShortStairs
Middle dxteee
YurizeraCS
R4 9.6s
LongA luk-
gordinndelas
R5 8.7s
Catwalk JlcAps
gbrzyy
R6 11.9s
Catwalk luk-
gordinndelas
R7 11.3s
R8 10.9s
GRSB1
YurizeraCS TopofMid
R9 14.3s
JlcAps
gordinndelas TopofMid
LongDoors dxteee
YurizeraCS
R10 12.1s
R11 16.7s
dxteee
gordinndelas OutsideLong
R12 15.8s
faithinjesus
gordinndelas BombsiteB
CTSpawn gbrzyy
luk-
R13 17.5s
R14 12.1s
Isoppo_
JlcAps Middle
R15 12.4s
YurizeraCS
luk- UpperTunnel
UnderA Isoppo_
dxteee
R16 28.9s
R17 2.9s
gordinndelas
GRSB1 TopofMid
CTSpawn Isoppo_
dxteee
R18 46.6s
R19 28.0s
Isoppo_
GRSB1 LowerTunnel
R20 20.9s
gordinndelas
JlcAps TopofMid
BombsiteB YurizeraCS
GRSB1
R21 25.9s
Middle Isoppo_
faithinjesus
R22 37.0s

Takeaways

  1. dxteee secured 5 opening kills, the most in the match. Was dxteee finding the timing, or did the team keep creating the first fight?

  2. gordinndelas was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?