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team_s4mm4 vs team_joliange

Dust2

FACEIT · Europe 5v5 Queue · EU

Started
Oct 19, 2026 · 06:51 PMUTC
Duration
40m
Rounds
22 Rounds

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FACEIT
team_s4mm4
913
team_joliange Winner

Map veto

  1. Ancient
  2. Anubis
  3. Mirage
  4. Nuke
  5. Dust2 Picked
Dust2 picked · 4 banned
  1. Ancient
  2. Anubis
  3. Mirage
  4. Nuke
  5. Dust2 Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    5K

    Killed all five in 1 round.

    yaponec3 team_joliange

    5K ×1 · 3K ×2

Scoreboard

Full match · 22 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨s4mm4⁩ leads the lobby with 1.47.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 9

team_s4mm4

1.47· Unique team high 24· Unique team high 7 14· Unique team low +10 1.71· Unique team high 102.8· Unique team high 1.09· Unique team high 0.0% 2
1.07 16 3 16 0 1.00 56.0 0.73 0.0% 4· Unique team high
0.79 15 11· Unique team high 19 -4 0.79 94.0 0.68 0.0% 2
0.74 14 5 17 -3 0.82 87.0 0.64 0.0% 1
0.44 8 9 19 -11 0.42 68.6 0.36 0.0% 0
Match score 13

team_joliange

Winner
1.34· Unique team high 19 6 14 +5 1.36· Unique team high 85.1 0.86 0.0% 2
1.32 19 9· Unique team high 18 +1 1.06 89.2· Unique team high 0.86 0.0% 3
1.22 18 2 14 +4 1.29 75.7 0.82 0.0% 4· Unique team high
1.02 15 6 17 -2 0.88 80.5 0.68 0.0% 2
0.95 14 6 15 -1 0.93 79.3 0.64 0.0% 2
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.