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team_swiftkej vs team_starfiend

Ancient

FACEIT · Europe 5v5 Queue · EU

Started
Sep 18, 2026 · 02:50 PMUTC
Duration
49m
Rounds
28 Rounds

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FACEIT
team_swiftkej Winner
1612
team_starfiend

Map veto

  1. Anubis
  2. Cache
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Ancient Picked
Ancient picked · 6 banned
  1. Anubis
  2. Cache
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Ancient Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    3K

    Three kills in 3 rounds.

    _-axyevwiy-_ team_swiftkej

    3K ×3

  • Opening duels

    7

    Won 7 opening duels, the most in the lobby.

    generalkotov team_swiftkej

    7 of 13 won · 54%

Scoreboard

Full match · 28 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨stunsait⁩ leads the lobby with 1.28.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 16

team_swiftkej

Winner
1.27· Unique team high 24· Unique team high 10 17· Unique team low +7 1.41· Unique team high 96.0 0.86· Unique team high 0.0% 5· Unique team high
1.07 23 3 19 +4 1.21 82.0 0.82 0.0% 3
1.05 21 10 20 +1 1.05 101.7· Unique team high 0.75 0.0% 3
1.05 20 5 19 +1 1.05 71.0 0.71 0.0% 4
0.94 17 7 18 -1 0.94 62.4 0.61 0.0% 1
Match score 12

team_starfiend

1.28· Unique team high 27· Unique team high 7 21 +6 1.29· Unique team high 90.6· Unique team high 0.96· Unique team high 0.0% 5· Unique team high
0.76 17 5 23 -6 0.74 79.8 0.61 0.0% 3
0.74 16 4 21 -5 0.76 67.6 0.57 0.0% 3
0.70 16 7 21 -5 0.76 80.9 0.57 0.0% 1
0.64 14 5 21 -7 0.67 60.8 0.50 0.0% 0
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.