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team_IMOLECYMY vs team_Kosugi

Dust2

FACEIT · Europe 5v5 Queue · EU

Started
Oct 18, 2026 · 11:28 AMUTC
Duration
42m
Rounds
24 Rounds

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FACEIT
team_IMOLECYMY Winner
1311
team_Kosugi

Map veto

  1. Ancient
  2. Anubis
  3. Cache
  4. Inferno
  5. Mirage
  6. Nuke
  7. Vertigo
  8. Dust2 Picked
Dust2 picked · 7 banned
  1. Ancient
  2. Anubis
  3. Cache
  4. Inferno
  5. Mirage
  6. Nuke
  7. Vertigo
  8. Dust2 Picked

Awards for this match

From FACEIT’s match totals.

  • Opening duels

    9

    Won 9 opening duels, the most in the lobby.

    fusssu team_IMOLECYMY

    9 of 9 won · 100%

Scoreboard

Full match · 24 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨fusssu⁩ leads the lobby with 1.70.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 13

team_IMOLECYMY

Winner
1.70· Unique team high 30· Unique team high 5 16 +14 1.88· Unique team high 121.2· Unique team high 1.25· Unique team high 0.0% 5· Unique team high
1.37 22 8 14· Unique team low +8 1.57 96.5 0.92 0.0% 4
0.89 17 12· Unique team high 18 -1 0.94 91.5 0.71 0.0% 1
0.79 15 10 21 -6 0.71 88.0 0.63 0.0% 3
0.58 8 3 16 -8 0.50 29.1 0.33 0.0% 0
Match score 11

team_Kosugi

1.63· Unique team high 28· Unique team high 3 16· Unique team low +12 1.75· Unique team high 105.7· Unique team high 1.17· Unique team high 0.0% 5· Unique team high
1.25 21 3 18 +3 1.17 75.8 0.88 0.0% 2
0.98 17 7 19 -2 0.89 78.3 0.71 0.0% 2
0.72 15 9· Unique team high 19 -4 0.79 90.2 0.63 0.0% 1
0.24 4 4 21 -17 0.19 34.4 0.17 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.