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team_HACKMAN vs team_Tetsuya1221

Dust2

FACEIT · Europe 5v5 Queue · EU

Started
Oct 18, 2026 · 09:23 PMUTC
Duration
33m
Rounds
21 Rounds

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FACEIT
team_HACKMAN Winner
138
team_Tetsuya1221

Map veto

  1. Anubis
  2. Dust2 Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 2 rounds.

    -babalicious team_Tetsuya1221

    4K ×2

  • Clutch wins

    1

    Won 1 round as the last player alive, the most in the lobby.

    HACKMAN team_HACKMAN

    1v1 ×1 · 1v2 ×0

  • Opening duels

    6

    Won 6 opening duels, the most in the lobby.

    oliisee team_HACKMAN

    6 of 10 won · 60%

Scoreboard

Full match · 21 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨HACKMAN⁩ leads the lobby with 1.53.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 13

team_HACKMAN

Winner
1.53· Unique team high 21· Unique team high 4 11 +10 1.91· Unique team high 96.0 1.00· Unique team high 0.0% 6· Unique team high
1.38 18 7· Unique team high 11 +7 1.64 99.1· Unique team high 0.86 0.0% 3
1.01 14 3 13 +1 1.08 57.0 0.67 0.0% 1
0.74 12 6 17 -5 0.71 69.1 0.57 0.0% 2
0.61 9 4 16 -7 0.56 60.2 0.43 0.0% 1
Match score 8

team_Tetsuya1221

1.23 17· Unique team high 4 14 +3 1.21· Unique team high 89.7· Unique team high 0.81· Unique team high 0.0% 4· Unique team high
1.23 15 5· Unique team high 14 +1 1.07 85.1 0.71 0.0% 2
0.90 10 3 11· Unique team low -1 0.91 63.9 0.48 0.0% 1
0.70 13 1 17 -4 0.76 53.2 0.62 0.0% 0
0.70 12 4 18 -6 0.67 76.2 0.57 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.