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team_4code1 vs team_BatSpace

Dust2

FACEIT · Europe 5v5 Queue · EU

Started
Oct 11, 2026 · 03:30 AMUTC
Duration
24m
Rounds
15 Rounds

Upload demo
FACEIT
team_4code1 Winner
132
team_BatSpace

Map veto

  1. Dust2 Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    5K

    Killed all five in 4 rounds.

    adel_n55e team_4code1

    5K ×4 · 3K ×1

  • Clutch wins

    1

    Won 1 round as the last player alive, the most in the lobby.

    adel_n55e team_4code1

    1v1 ×0 · 1v2 ×1

  • Opening duels

    7

    Won 7 opening duels, the most in the lobby.

    adel_n55e team_4code1

    7 of 8 won · 88%

Scoreboard

Full match · 15 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨adel_n55e⁩ leads the lobby with 2.00.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 13

team_4code1

Winner
2.00· Unique team high 33· Unique team high 3 5 +28 6.60· Unique team high 211.3· Unique team high 2.20· Unique team high 0.0% 7· Unique team high
1.37 11 1 6 +5 1.83 66.5 0.73 0.0% 3
1.30 10 4 5 +5 2.00 68.3 0.67 0.0% 2
1.09 8 5 6 +2 1.33 68.7 0.53 0.0% 1
0.77 8 5 9 -1 0.89 66.5 0.53 0.0% 0
Match score 2

team_BatSpace

0.73· Unique team high 10· Unique team high 1 14 -4 0.71· Unique team high 80.9 0.67· Unique team high 0.0% 1
0.58 8 1 14 -6 0.57 81.7· Unique team high 0.53 0.0% 0
0.58 8 0 14 -6 0.57 73.0 0.53 0.0% 1
0.17 3 3· Unique team high 15 -12 0.20 33.4 0.20 0.0% 0
0.17 2 1 14 -12 0.14 41.6 0.13 0.0% 0
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.