Sensitivity Converter
Your CS2 sensitivity in every game, at any DPI. Type a number and everything follows.
Your setup
41.6 cm for a full turn
Distances in cm. Add your mousepad width to see it on the scale.
In every game
Same as your mouse
- Counter-Strike 2 your game
1.25
Exact match
sensitivity 1.25
- Valorant
0.393
Rounded from 0.39286: 0.04% faster
- Apex Legends
1.25
Exact match
mouse_sensitivity "1.25"
- Overwatch 2
4.17
Rounded from 4.1667: 0.08% faster
- Call of Duty (hipfire)
4.17
Rounded from 4.1667: 0.08% faster
- Rainbow Six Siege
5
Rounded from 4.8: 4.2% faster
For an exact match, set this in GameSettings.ini: MouseSensitivityMultiplierUnit=0.019199
- Quake Live and Champions
1.25
Exact match
sensitivity 1.25
Scoped sensitivity zoom_sensitivity_ratio 1
Assumes CS2 slows scoped turns by the zoom FOV, as Source games do. This is not yet confirmed in game.
0% matches small corrections near the crosshair; 100% matches flicks to the screen edge.
zoom_sensitivity_ratio 1
- AWP zoom 1 40° Matches 75% monitor distance
- AWP zoom 2 10° Matches 75% monitor distance
- SSG 08 zoom 1 40° Matches 75% monitor distance
- SSG 08 zoom 2 15° Matches 75% monitor distance
- AUG and SG 553 45° Matches 75% monitor distance
How it’s measured
Zoom FOVs come from CS2’s weapon data: AWP 40° then 10°, SSG 08, SCAR-20 and G3SG1 40° then 15°, AUG and SG 553 45°, all relative to the default 90°.
Source games turn a scoped view by your sensitivity × zoom FOV ÷ 90 × zoom_sensitivity_ratio. Monitor distance matches the hand movement that reaches a point on screen, measured as a share of the distance from the crosshair to the screen edge.
CS2 uses one ratio for every zoom, so only the zoom you tune for matches exactly; the list shows how far the others drift. Stretched 4:3 keeps the 4:3 view, so it uses the 4:3 numbers.
Turn off mouse acceleration in your mouse software; CS2 always reads raw input, so acceleration there is the only thing that changes the feel.
Sensitivity Converter
Convert mouse sensitivity between CS2 and other games, at any DPI.
How do I convert sensitivity from another game to CS2?
Choose the game you play as your game and type your DPI and sensitivity. The Counter-Strike 2 row shows the value to use, and every other game follows. The Valorant to CS2 page adds a table of common values.
How do I convert sensitivity from another game to CS2?
Choose the game you play as your game and type your DPI and sensitivity. The Counter-Strike 2 row shows the value to use, and every other game follows. The Valorant to CS2 page adds a table of common values.
What is cm/360?
How far you move the mouse to turn a full circle. Two setups with the same cm/360 turn the same amount for the same hand movement, whatever the DPI or game.
Why does a converted value say faster or slower?
Each game accepts a fixed number of decimal places, and some only whole numbers. The converter rounds to what the game takes and shows how much faster or slower that rounded value turns than your current setup.
Why is my game missing?
Every game here has its turn rate checked against a published source. Games whose sensitivity depends on field of view or a curve, such as PUBG, Rust and Battlefield 6, need more than a ratio, so they are left out rather than converted wrongly.
Does CS2 have raw input or mouse acceleration?
CS2 always reads raw mouse input, so there is no setting to change. Acceleration set in your mouse software still applies, so turn it off there for a conversion that feels the same.
What does a shared link contain?
Only the numbers you typed: your game, DPI, sensitivity, target DPI and mousepad width. Nothing is saved to an account.