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team_Tokinarii vs team_mume17

Dust2

FACEIT · Europe 5v5 Queue · EU

Started
Oct 19, 2026 · 06:36 PMUTC
Duration
27m
Rounds
16 Rounds

Upload demo
FACEIT
team_Tokinarii
313
team_mume17 Winner

Map veto

  1. Ancient
  2. Anubis
  3. Cache
  4. Inferno
  5. Mirage
  6. Nuke
  7. Dust2 Picked
Dust2 picked · 6 banned
  1. Ancient
  2. Anubis
  3. Cache
  4. Inferno
  5. Mirage
  6. Nuke
  7. Dust2 Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 1 round.

    s4manKING team_mume17

    4K ×1

  • Clutch wins

    1

    Won 1 round as the last player alive, the most in the lobby.

    s4manKING team_mume17

    1v1 ×1 · 1v2 ×0

Scoreboard

Full match · 16 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨s4manKING⁩ leads the lobby with 1.85.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 3

team_Tokinarii

0.94· Unique team high 14· Unique team high 3 14 0 1.00· Unique team high 84.1 0.88· Unique team high 0.0% 3· Unique team high
0.75 12 3 15 -3 0.80 84.2· Unique team high 0.75 0.0% 0
0.61 7 0 12· Unique team low -5 0.58 52.4 0.44 0.0% 0
0.42 6 6· Unique team high 14 -8 0.43 58.9 0.38 0.0% 0
0.31 5 5 15 -10 0.33 56.6 0.31 0.0% 0
Match score 13

team_mume17

Winner
1.85· Unique team high 21· Unique team high 7 9 +12 2.33· Unique team high 108.0 1.31· Unique team high 0.0% 4
1.55 16 2 7· Unique team low +9 2.29 85.9 1.00 0.0% 3
1.16 13 7 8 +5 1.63 112.0· Unique team high 0.81 0.0% 1
1.08 11 5 9 +2 1.22 68.5 0.69 0.0% 1
0.91 9 7 11 -2 0.82 79.2 0.56 0.0% 4
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.