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team_-Mael-_ vs team_pelleG

Ancient

FACEIT · Europe 5v5 Queue · EU

Started
Oct 19, 2026 · 12:05 PMUTC
Duration
36m
Rounds
22 Rounds

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FACEIT
team_-Mael-_ Winner
139
team_pelleG

Map veto

  1. Anubis
  2. Cache
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Ancient Picked
Ancient picked · 6 banned
  1. Anubis
  2. Cache
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Ancient Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 1 round.

    THEROCK13 team_pelleG

    4K ×1

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    Bartolini54 team_-Mael-_

    1v1 ×2 · 1v2 ×0

Scoreboard

Full match · 22 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨-Mael-_⁩ leads the lobby with 1.58.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 13

team_-Mael-_

Winner
1.58· Unique team high 26· Unique team high 5 16 +10 1.63· Unique team high 103.9· Unique team high 1.18· Unique team high 0.0% 3
1.10 18 3 15 +3 1.20 90.2 0.82 0.0% 1
1.08 18 5 17 +1 1.06 86.9 0.82 0.0% 4· Unique team high
0.87 15 5 16 -1 0.94 82.6 0.68 0.0% 3
0.77 11 3 14· Unique team low -3 0.79 61.6 0.50 0.0% 2
Match score 9

team_pelleG

1.13· Unique team high 19· Unique team high 4 18 +1 1.06· Unique team high 92.4· Unique team high 0.86· Unique team high 0.0% 3
0.87 15 6· Unique team high 19 -4 0.79 79.5 0.68 0.0% 3
0.85 15 3 18 -3 0.83 74.0 0.68 0.0% 1
0.83 15 4 17· Unique team low -2 0.88 78.0 0.68 0.0% 0
0.70 13 5 18 -5 0.72 66.9 0.59 0.0% 2
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.