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team_BURNERS- vs team_Artemis-

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FACEIT · Europe 5v5 Queue · EU

Started
Oct 19, 2026 · 06:29 PMUTC
Duration
39m
Rounds
22 Rounds

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FACEIT
team_BURNERS-
913
team_Artemis- Winner

Map veto

  1. Ancient
  2. Anubis
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Cache Picked
Cache picked · 6 banned
  1. Ancient
  2. Anubis
  3. Dust2
  4. Inferno
  5. Mirage
  6. Nuke
  7. Cache Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 1 round.

    BURNERS- team_BURNERS-

    4K ×1 · 3K ×1

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    BURNERS- team_BURNERS-

    1v1 ×1 · 1v2 ×1

Scoreboard

Full match · 22 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨BarryPokemon⁩ leads the lobby with 1.51.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 9

team_BURNERS-

1.36· Unique team high 21· Unique team high 7· Unique team high 16· Unique team low +5 1.31· Unique team high 98.9· Unique team high 0.95· Unique team high 0.0% 3
0.79 14 1 20 -6 0.70 61.7 0.64 0.0% 3
0.71 11 5 19 -8 0.58 61.9 0.50 0.0% 1
0.69 12 6 17 -5 0.71 70.8 0.55 0.0% 0
0.67 13 5 20 -7 0.65 75.8 0.59 0.0% 2
Match score 13

team_Artemis-

Winner
1.51· Unique team high 26· Unique team high 4 13 +13 2.00· Unique team high 123.7· Unique team high 1.18· Unique team high 0.0% 5· Unique team high
1.36 20 7 13 +7 1.54 105.8 0.91 0.0% 3
1.16 20 10· Unique team high 14 +6 1.43 103.9 0.91 0.0% 1
0.90 14 3 15 -1 0.93 56.8 0.64 0.0% 3
0.73 12 8 16 -4 0.75 58.3 0.55 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.