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team_SneaX666 vs team_ZEYENS

Mirage

FACEIT · Europe 5v5 Queue · EU

Started
Sep 30, 2026 · 11:56 AMUTC
Duration
43m
Rounds
24 Rounds

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FACEIT
team_SneaX666
1113
team_ZEYENS Winner

Map veto

  1. Mirage Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 1 round.

    tranqu team_SneaX666

    4K ×1

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    tranqu team_SneaX666

    1v1 ×1 · 1v2 ×1

  • Opening duels

    6

    Won 6 opening duels, the most in the lobby.

    jatsukki team_SneaX666

    6 of 8 won · 75%

Scoreboard

Full match · 24 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨ARCHITECT666⁩ leads the lobby with 1.80.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 11

team_SneaX666

1.24· Unique team high 21· Unique team high 4 17· Unique team low +4 1.24· Unique team high 105.2· Unique team high 0.88· Unique team high 0.0% 4· Unique team high
0.86 17 2 19 -2 0.89 78.2 0.71 0.0% 3
0.85 16 4 19 -3 0.84 64.8 0.67 0.0% 2
0.81 17 7· Unique team high 21 -4 0.81 84.6 0.71 0.0% 2
0.61 11 6 18 -7 0.61 50.9 0.46 0.0% 0
Match score 13

team_ZEYENS

Winner
1.80· Unique team high 31· Unique team high 2 15 +16 2.07· Unique team high 112.0· Unique team high 1.29· Unique team high 0.0% 4
1.13 20 4 17 +3 1.18 93.4 0.83 0.0% 5· Unique team high
1.04 19 10· Unique team high 18 +1 1.06 95.2 0.79 0.0% 2
0.83 13 5 15 -2 0.87 64.5 0.54 0.0% 1
0.65 11 5 17 -6 0.65 55.6 0.46 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.