team_BVRMVN_JR vs team_jemguwno1
Mirage
FACEIT · Europe 5v5 Queue · EU
- Started
- Oct 18, 2026 · 08:14 PMUTC
- Duration
- 32m
- Rounds
- 19 Rounds
team_ BVRMVN_JR
613
team_ jemguwno1 Winner
Map veto
- Ancient
- Anubis
- Cache
- Dust2
- Inferno
- Nuke
- Mirage Picked
Mirage picked · 6 banned
- Ancient
- Anubis
- Cache
- Dust2
- Inferno
- Nuke
- Mirage Picked
Scoreboard
Full match · 19 rounds · 10 players
From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.
Sorted by Rating 1.0, highest first. jemcipke1 leads the lobby with 1.92.
Scroll to compare stats
| Player | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Match score 6 team_BVRMVN_JR | ||||||||||
| 0.93· Unique team high | 14 | 2 | 16 | -2 | 0.88 | 83.3 | 0.74 | 0.0% | 2 | |
| 0.91 | 16· Unique team high | 0 | 17 | -1 | 0.94· Unique team high | 85.3· Unique team high | 0.84· Unique team high | 0.0% | 2 | |
| 0.88 | 13 | 5 | 16 | -3 | 0.81 | 83.4 | 0.68 | 0.0% | 1 | |
| 0.67 | 12 | 1 | 17 | -5 | 0.71 | 72.7 | 0.63 | 0.0% | 1 | |
| 0.54 | 9 | 8· Unique team high | 17 | -8 | 0.53 | 69.5 | 0.47 | 0.0% | 0 | |
Match score 13 team_jemguwno1Winner | ||||||||||
| 1.92· Unique team high | 23· Unique team high | 6 | 10· Unique team low | +13 | 2.30· Unique team high | 116.8· Unique team high | 1.21· Unique team high | 0.0% | 4 | |
| 1.64 | 20 | 5 | 12 | +8 | 1.67 | 106.2 | 1.05 | 0.0% | 4 | |
| 1.16 | 15 | 4 | 13 | +2 | 1.15 | 78.4 | 0.79 | 0.0% | 1 | |
| 0.97 | 14 | 8· Unique team high | 15 | -1 | 0.93 | 98.4 | 0.74 | 0.0% | 3 | |
| 0.72 | 10 | 2 | 14 | -4 | 0.71 | 58.2 | 0.53 | 0.0% | 1 | |
How it's measured
- Rating 1.0
- Legacy Rating 1.0
- K
- Kills, the total number of eliminations
- A
- Assists, the number of kills the player assisted
- D
- Deaths, the number of times the player was eliminated
- +/-
- Plus/Minus, kills minus deaths
- KD
- Kill/Death Ratio
- ADR
- Average Damage per Round
- K/R
- Kill Rate, kills per round
- HS%
- Headshot Percentage
- MVP
- MVP Awards
Select a column to sort by it. Bars in the sorted column share one scale across the lobby.
Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.
A dash means unavailable, not zero. Select a player to open their profile.














