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team_6st vs team_Mentalite

Nuke

FACEIT · Europe 5v5 Queue · EU

Started
Oct 17, 2026 · 01:53 PMUTC
Duration
34m
Rounds
23 Rounds

Upload demo
FACEIT
team_6st Winner
1310
team_Mentalite

Map veto

  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked
Nuke picked · 6 banned
  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    5K

    Killed all five in 1 round.

    6st team_6st

    5K ×1 · 4K ×1 · 3K ×3

  • Opening duels

    5

    Won 5 opening duels, the most in the lobby.

    Mentalite team_Mentalite

    5 of 6 won · 83%

Scoreboard

Full match · 23 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨6st⁩ leads the lobby with 1.95.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 13

team_6st

Winner
1.95· Unique team high 27· Unique team high 7 15 +12 1.80· Unique team high 128.9· Unique team high 1.17· Unique team high 0.0% 7· Unique team high
0.99 14 1 13· Unique team low +1 1.08 53.8 0.61 0.0% 0
0.83 13 5 15 -2 0.87 66.3 0.57 0.0% 2
0.82 13 3 16 -3 0.81 55.6 0.57 0.0% 0
0.79 16 10· Unique team high 20 -4 0.80 93.9 0.70 0.0% 4
Match score 10

team_Mentalite

1.31· Unique team high 23· Unique team high 4 16 +7 1.44· Unique team high 107.4· Unique team high 1.00· Unique team high 0.0% 2
1.00 17 3 18 -1 0.94 73.8 0.74 0.0% 3
0.88 14 9· Unique team high 16 -2 0.88 75.8 0.61 0.0% 3
0.85 16 5 19 -3 0.84 76.8 0.70 0.0% 1
0.62 9 7 17 -8 0.53 49.3 0.39 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.