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team_Typhoon_ vs team_monobrevsnax

Nuke

FACEIT · Europe 5v5 Queue · EU

Started
Oct 9, 2026 · 02:45 PMUTC
Duration
28m
Rounds
16 Rounds

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FACEIT
team_Typhoon_
313
team_monobrevsnax Winner

Map veto

  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked
Nuke picked · 6 banned
  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked

Awards for this match

From FACEIT’s match totals.

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    Michass__ team_monobrevsnax

    1v1 ×2 · 1v2 ×0

  • Opening duels

    5

    Won 5 opening duels, the most in the lobby.

    Michass__ team_monobrevsnax

    5 of 5 won · 100%

Scoreboard

Full match · 16 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 3

team_Typhoon_

0.95· Unique team high 12 1 14 -2 0.86 73.7 0.75 0.0% 1
0.91 13· Unique team high 3 15 -2 0.87· Unique team high 99.5· Unique team high 0.81· Unique team high 0.0% 1
0.70 10 4 14 -4 0.71 73.5 0.63 0.0% 1
0.61 8 0 15 -7 0.53 50.2 0.50 0.0% 0
0.45 5 5· Unique team high 13· Unique team low -8 0.38 50.0 0.31 0.0% 0
Match score 13

team_monobrevsnax

Winner
1.48 18· Unique team high 2 9 +9 2.00· Unique team high 99.1 1.13· Unique team high 0.0% 3
1.48 17 12· Unique team high 10 +7 1.70 136.8· Unique team high 1.06 0.0% 3
1.41 15 4 8· Unique team low +7 1.88 95.4 0.94 0.0% 3
0.92 10 3 11 -1 0.91 55.0 0.63 0.0% 3
0.78 8 3 11 -3 0.73 61.6 0.50 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.