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team_Bobanek132 vs team_EC0Hunter

Anubis

FACEIT · Europe 5v5 Queue · EU

Started
Oct 25, 2026 · 05:52 PMUTC
Duration
59m
Rounds
34 Rounds

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FACEIT
team_Bobanek132
1519
team_EC0Hunter Winner

Map veto

  1. Ancient
  2. Inferno
  3. Anubis Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 3 rounds.

    XIN- team_EC0Hunter

    4K ×3 · 3K ×3

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    XIN- team_EC0Hunter

    1v1 ×1 · 1v2 ×1

  • Opening duels

    7

    Won 7 opening duels, the most in the lobby.

    -Chao team_Bobanek132

    7 of 10 won · 70%

Scoreboard

Full match · 34 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨XIN-⁩ leads the lobby with 1.56.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 15

team_Bobanek132

1.19· Unique team high 29 10 24 +5 1.21· Unique team high 100.2 0.85 0.0% 5
1.03 26 14· Unique team high 27 -1 0.96 102.5· Unique team high 0.76 0.0% 5
0.97 29 9 29 0 1.00 95.0 0.85 0.0% 3
0.92 23 4 25 -2 0.92 67.9 0.68 0.0% 0
0.85 19 2 23· Unique team low -4 0.83 49.3 0.56 0.0% 2
Match score 19

team_EC0Hunter

Winner
1.56· Unique team high 35· Unique team high 5 26 +9 1.35· Unique team high 98.0· Unique team high 1.03· Unique team high 0.0% 6· Unique team high
1.18 27 9 23 +4 1.17 84.1 0.79 0.0% 3
0.89 24 8 28 -4 0.86 76.2 0.71 0.0% 4
0.88 21 9 23 -2 0.91 65.7 0.62 0.0% 2
0.80 21 10· Unique team high 27 -6 0.78 73.8 0.62 0.0% 4
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.