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team_TrOGJ vs team_premierPunk

Ancient

FACEIT · Europe 5v5 Queue · EU

Started
Oct 17, 2026 · 05:53 PMUTC
Duration
41m
Rounds
24 Rounds

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FACEIT
team_TrOGJ
1113
team_premierPunk Winner

Map veto

  1. Ancient Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    4K

    Four kills in 1 round.

    premierPunk team_premierPunk

    4K ×1 · 3K ×2

  • Opening duels

    7

    Won 7 opening duels, the most in the lobby.

    TrOGJ team_TrOGJ

    7 of 12 won · 58%

Scoreboard

Full match · 24 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨killch1⁩ leads the lobby with 1.55.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 11

team_TrOGJ

1.40· Unique team high 25· Unique team high 5 19 +6 1.32· Unique team high 112.6· Unique team high 1.04· Unique team high 0.0% 3
0.81 16 4 20 -4 0.80 73.4 0.67 0.0% 3
0.80 15 2 18 -3 0.83 66.1 0.63 0.0% 3
0.69 11 3 17· Unique team low -6 0.65 58.1 0.46 0.0% 1
0.63 13 5 21 -8 0.62 75.0 0.54 0.0% 1
Match score 13

team_premierPunk

Winner
1.55· Unique team high 27· Unique team high 5 16 +11 1.69· Unique team high 116.0· Unique team high 1.13· Unique team high 0.0% 7· Unique team high
1.53 24 5 15 +9 1.60 96.8 1.00 0.0% 3
0.92 14 5 17 -3 0.82 65.5 0.58 0.0% 1
0.91 17 7· Unique team high 19 -2 0.89 86.2 0.71 0.0% 1
0.65 10 5 15 -5 0.67 52.7 0.42 0.0% 1
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.