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team_hicxazi vs team_ryzen_100

Nuke

FACEIT · Europe 5v5 Queue · EU

Started
Oct 17, 2026 · 07:24 AMUTC
Duration
39m
Rounds
23 Rounds

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FACEIT
team_hicxazi
1013
team_ryzen_100 Winner

Map veto

  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked
Nuke picked · 6 banned
  1. Ancient
  2. Anubis
  3. Cache
  4. Dust2
  5. Inferno
  6. Mirage
  7. Nuke Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    5K

    Killed all five in 1 round.

    hicxazi team_hicxazi

    5K ×1 · 3K ×2

  • Clutch wins

    3

    Won 3 rounds as the last player alive, the most in the lobby.

    UselesKobita team_hicxazi

    1v1 ×3 · 1v2 ×0

Scoreboard

Full match · 23 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨hicxazi⁩ leads the lobby with 1.48.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 10

team_hicxazi

1.48· Unique team high 24· Unique team high 1 20 +4 1.20· Unique team high 97.0· Unique team high 1.04· Unique team high 0.0% 4
1.18 18 2 16· Unique team low +2 1.13 81.9 0.78 0.0% 4
0.66 12 5 18 -6 0.67 61.9 0.52 0.0% 1
0.57 12 4 22 -10 0.55 76.3 0.52 0.0% 0
0.45 9 6· Unique team high 21 -12 0.43 59.4 0.39 0.0% 1
Match score 13

team_ryzen_100

Winner
1.31· Unique team high 21· Unique team high 10· Unique team high 16 +5 1.31 113.0· Unique team high 0.91· Unique team high 0.0% 4
1.27 20 1 14 +6 1.43 75.7 0.87 0.0% 1
1.20 20 3 14 +6 1.43 85.3 0.87 0.0% 4
1.20 19 6 15 +4 1.27 77.9 0.83 0.0% 2
1.02 17 7 16 +1 1.06 88.3 0.74 0.0% 2
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.