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team_RageSec vs team_ReverseTr

Inferno

FACEIT · Europe 5v5 Queue · EU

Started
Oct 24, 2026 · 08:24 PMUTC
Duration
56m
Rounds
30 Rounds

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FACEIT
team_RageSec
1416
team_ReverseTr Winner

Map veto

  1. Inferno Picked

Awards for this match

From FACEIT’s match totals.

  • Biggest rounds

    3K

    Three kills in 3 rounds.

    OKMx team_RageSec

    3K ×3

  • Clutch wins

    2

    Won 2 rounds as the last player alive, the most in the lobby.

    _d4vo_ team_ReverseTr

    1v1 ×0 · 1v2 ×2

Scoreboard

Full match · 30 rounds · 10 players

From FACEIT. The demo adds Rating 3.0, KAST, opening duels and utility.

Sorted by Rating 1.0, highest first. ⁨VanQ_91⁩ leads the lobby with 1.25.

Scroll to compare stats

Full match player stats for both teams. A dash marks a missing value.
Player
Match score 14

team_RageSec

1.25· Unique team high 27· Unique team high 6 19 +8 1.42· Unique team high 92.5· Unique team high 0.90· Unique team high 0.0% 2
1.08 22 7 22 0 1.00 79.6 0.73 0.0% 3
0.93 22 3 24 -2 0.92 87.4 0.73 0.0% 2
0.86 16 7 19 -3 0.84 71.2 0.53 0.0% 4· Unique team high
0.79 17 5 22 -5 0.77 63.5 0.57 0.0% 3
Match score 16

team_ReverseTr

Winner
1.24· Unique team high 28· Unique team high 5 21 +7 1.33 96.7· Unique team high 0.93· Unique team high 0.0% 3
1.21 25 7 17· Unique team low +8 1.47· Unique team high 89.1 0.83 0.0% 3
1.16 23 3 18 +5 1.28 75.8 0.77 0.0% 4
0.66 17 8· Unique team high 26 -9 0.65 68.2 0.57 0.0% 2
0.66 13 5 22 -9 0.59 56.3 0.43 0.0% 4
How it's measured
Rating 1.0
Legacy Rating 1.0
K
Kills, the total number of eliminations
A
Assists, the number of kills the player assisted
D
Deaths, the number of times the player was eliminated
+/-
Plus/Minus, kills minus deaths
KD
Kill/Death Ratio
ADR
Average Damage per Round
K/R
Kill Rate, kills per round
HS%
Headshot Percentage
MVP
MVP Awards

Select a column to sort by it. Bars in the sorted column share one scale across the lobby.

Highlights mark a unique team high, or a unique team low for deaths, first deaths and teammates flashed. Ties and the signed differences +/− and OD get no highlight.

A dash means unavailable, not zero. Select a player to open their profile.