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team_Hs173 vs team_-QurpleBack-

EU
Europe 5v5 Queue
2026年7月16日 · 20:36
33m
Ancient
21 局数

team_Hs173

获胜者

13 8

team_-QurpleBack-

anubis image

已封禁

Anubis

IMG

已封禁

Cache

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已封禁

Dust2

inferno image

已封禁

Inferno

mirage image

已封禁

Mirage

nuke image

已封禁

Nuke

ancient image

已选

Ancient

team_Hs173 vs team_-QurpleBack- · de_ancient

圆形故事

比赛是如何一回合一回合地展开的。选择一轮,查看谁获胜、如何获胜以及每个玩家做了什么。

故事

team_Hs173 在 4 轮运行后关闭了 13–8。 转折点发生在 9 左右。

最终成绩
13–8
最长的跑步
4rounds
转折点
R9
上半场 7–5下半场 6–3

逐轮结果

在时间线上选择一个回合来检查它。

team_Hs173

最终成绩

13–8

team_-QurpleBack-

21 rounds

Takeaways

  1. team_Hs173’s longest winning run lasted 4 rounds on the way to 13–8. Round 9 is the hinge—what changed in the calls or spacing?

  2. JSweet-iwnl won a 1v2 in round 2. Hero play, patient isolation, or a round the other team will want back?

  3. frontik won a 1v2 in round 16. Hero play, patient isolation, or a round the other team will want back?

性能按轮

See where each player rose above or fell below the lobby, one round at a time.

Player versus lobby

Each bar shows the selected player above or below that round's lobby median. Select one to inspect that round's swing.

team_Hs173 评分3.0 平均
team_-QurpleBack- 评分3.0 平均
frontik

frontik

Above the lobby median in 10 of 21 rounds

Match avg

1.24

Peak round

R16 · 5.25

-10.5median+10.513579111315171921
Above median Below median Lobby range CT/T strip marks the round winner

Takeaways

  1. FartBoxBarry led average 评分3.0 at 1.83 across 21 rounds. Was FartBoxBarry consistently involved, or just better at turning small advantages into round wins?

  2. Legioner09 produced the sharpest spike in round 18, finishing 9.18 above the lobby median. What created the spike: a clean opening, a multi-kill, or survival after the damage?

评级网格

每轮每位玩家的评分 3.0。行是玩家,列是回合;较亮的细胞是较强的圆形。

每个玩家,每个回合

选择一轮以保持整个页面同步。

高于平均水平 低于平均水平
评分3.0
玩家平均
frontik frontik-0.44-0.440.381.410.251.500.302.21-0.13-0.102.851.35-0.171.433.935.250.07-0.333.433.54-0.241.24
kushi8 kushi85.261.651.650.27-0.082.194.593.252.04-0.241.390.91-0.47-0.331.221.452.04-0.010.93-0.38-0.051.30
G-O-A-T G-O-A-T1.24-0.381.02-0.334.76-0.310.371.041.234.78-0.30-0.22-0.442.232.111.301.35-0.331.280.442.191.10
JSweet-iwnl JSweet-iwnl1.287.540.903.350.78-0.241.110.11-0.330.786.951.261.321.82-0.21-0.330.272.570.16-0.210.001.37
Barteq07 Barteq071.44-0.541.853.170.78-0.111.300.080.050.780.781.57-0.040.780.38-0.441.272.55-0.442.463.271.00
-QurpleBack- -QurpleBack--0.38-0.33-0.24-0.330.270.820.122.090.38-0.00-0.54-0.331.39-0.090.781.50-0.38-0.540.471.39-0.020.29
banni- banni--0.332.22-0.33-0.24-0.333.072.11-0.19-0.33-0.05-0.445.802.541.341.400.142.68-0.14-0.330.080.800.93
FartBoxBarry FartBoxBarry-0.32-0.013.151.531.861.880.490.102.191.761.241.534.404.440.564.114.06-0.381.612.911.391.83
Legioner09 Legioner093.971.30-0.242.04-0.001.901.271.851.300.10-0.380.44-0.27-0.381.400.100.119.020.17-0.441.711.19
Hs173 Hs173-0.091.362.560.791.78-0.041.29-0.245.161.86-0.24-0.243.00-0.330.79-0.441.38-0.195.562.531.991.34

Takeaways

  1. FartBoxBarry beat the lobby median in 15 of 21 rated rounds. Which repeatable habit kept FartBoxBarry on the bright side of the grid?

开幕决斗

逐轮首次接触信息:谁进行了首场决斗、何时以及每轮如何摇摆。

首轮对决

21

平均首杀数

15.9s

平均时钟: 01:39:05

爆头率

0%

最快开门红: 8.9s

CT T 爆头
11 CT T 10
BombsiteB banni-
Barteq07
R1 17.3s
SideEntrance -QurpleBack-
Hs173
R2 16.0s
SideEntrance banni-
Hs173
R3 20.7s
R4 15.4s
frontik
G-O-A-T Middle
Middle banni-
G-O-A-T
R5 13.0s
R6 14.5s
kushi8
G-O-A-T Outside
Middle frontik
Barteq07
R7 8.9s
R8 9.3s
kushi8
JSweet-iwnl Outside
MainHall banni-
FartBoxBarry
R9 14.5s
Middle frontik
G-O-A-T
R10 11.2s
R11 19.3s
frontik
G-O-A-T TSideUpper
R12 22.8s
banni-
G-O-A-T Ruins
R13 21.4s
JSweet-iwnl
Legioner09 BombsiteA
House Hs173
frontik
R14 18.0s
Middle JSweet-iwnl
frontik
R15 10.3s
R16 17.2s
G-O-A-T
banni- TSideUpper
R17 22.1s
G-O-A-T
Legioner09 BombsiteA
R18 11.6s
JSweet-iwnl
frontik Middle
TopofMid JSweet-iwnl
frontik
R19 9.6s
House JSweet-iwnl
frontik
R20 25.1s
R21 16.7s
G-O-A-T
-QurpleBack- BombsiteB

Takeaways

  1. frontik secured 6 opening kills, the most in the match. Was frontik finding the timing, or did the team keep creating the first fight?

  2. banni- was caught in the first duel 5 times. Was that the cost of making space, or a first-contact pattern worth changing?