已封禁

team_Alvarenne
team_DonJAVA
已封禁
已封禁
已封禁
已封禁
已选
对枪分析
第一次接触是水平的。两支球队在开局数量或成功方面都存在分歧。
23 回合首次接触
G-O-A-T
team_Alvarenne: 5首杀
DonJAVA
team_DonJAVA: 5首杀
01·第一次接触
从三个角度解读第一场比赛:谁拿下了比赛,边缘是否转为回合,以及谁以成功的重击作为回应。
开场决斗
第一个死亡在左边,第一个杀戮在右边。选择一名球员的尝试、转换、对手和武器。
将鼠标悬停在一行上可预览玩家,单击可固定其完整对决资料。
Takeaways
G-O-A-T won 5 opening duels at a 100% success rate. · Repeatable entry plan or one player taking over?
02 · 对抗
找到塑造服务器的对局。每场选定的比赛都会将其杀戮、伤害、命中和武器故障保留在一起。
Most contested matchups
Takeaways
G-O-A-T beat rrezz1 8–1 head-to-head. · Better read, better aim, or the same bad peek?
Alvarenne beat DonJAVA 5–2 head-to-head. · Better read, better aim, or the same bad peek?
Tranquilo-- beat d0n1 5–2 head-to-head. · Better read, better aim, or the same bad peek?
team_Alvarenne 赢得了决斗,+24 击杀数
总参与度 152 · 比赛报道 25/25 · 最有争议的 Tranquilo-- vs rrezz1
team_Alvarenne
88
杀死
team_DonJAVA
64
Tranquilo--
rrezz1
杀死
伤害
命中
决斗武器
See which guns decided the direct fights, then switch the lens to read the same battle from a different angle.
Final blows, contact, damage, and rounds fired. One comparison at a time.
Compare by
See which weapons delivered the final blow in direct matchups.
顶级武器
AK-47
66 Kills across both teams
Every bar uses the same scale, so the gaps stay honest.
team_Alvarenne lead by 24
58% 42%
| Weapon | team_Alvarenne | team_DonJAVA |
|---|---|---|
| AK-47 | 33 | 33 |
| M4A1-S | 18 | 13 |
| MAC-10 | 9 | 1 |
| USP-S | 8 | 2 |
| XM1014 | 4 | 2 |
| Glock-18 | 4 | 1 |
| AWP | 2 | 3 |
| Five-SeveN | 2 | 2 |
| MP5-SD | 3 | 0 |
| MP9 | 1 | 2 |
| FAMAS | 1 | 1 |
| MP7 | 1 | 1 |
| Galil AR | 0 | 2 |
| Desert Eagle | 1 | 0 |
| CZ75-Auto | 1 | 0 |
| P250 | 0 | 1 |
| HE Grenade | 0 | 0 |
| Smoke Grenade | 0 | 0 |
| Molotov | 0 | 0 |
| Flashbang | 0 | 0 |
| Dual Berettas | 0 | 0 |
| Tec-9 | 0 | 0 |
| SSG 08 | 0 | 0 |
| P90 | 0 | 0 |
03·圆形状态
看看谁用数字关上了大门,赢得了水平战斗,或者在人手不足的情况下偷了一轮。从三态棋盘开始,然后打开任何 5v2、3v3 或 2v4 以获得确切的回合和玩家。
比较每支球队在额外人员、同等实力或人手不足的情况下获胜的记录回合份额。
起个男人
比较每一个记录的优势,然后打开一个看看优势在哪里保持或下滑。
打开精确回合的场景
玩家在选定的优势州内排名。打开一行进行精确的 5v4、4v3 和其他分组。
Takeaways
team_DonJAVA converted 21% of rounds down a player, against 20% for team_Alvarenne. · Composure or chaos?
Entry fragging creates space. If you die traded and the site falls, the entry worked.