KIFIR4K led 3 of 6 lobby measures
Mirage · Both sides
Rating 3.0 1.56 · next best Imback_hypex 1.51 · 10 players compared
KIFIR4K team_KIFIR4K
- Rating 3.0
- Lobby best1.56
- ADR
- Lobby best118.9
- KAST
- 70.8%
- Kills
- Lobby best24
- Multi-kill rounds
- 7
Lobby best
Scoreboard
Every recorded number across 24 rounds. Pick a view, sort by any column, or open a player. — means not recorded.
- Round 1, team_Soczi_ won, Elimination
- Round 2, team_Soczi_ won, Elimination
- Round 3, team_KIFIR4K won, Elimination
- Round 4, team_Soczi_ won, Bomb defused
- Round 5, team_Soczi_ won, Elimination
- Round 6, team_Soczi_ won, Elimination
- Round 7, team_Soczi_ won, Elimination
- Round 8, team_KIFIR4K won, Elimination
- Round 9, team_KIFIR4K won, Elimination
- Round 10, team_Soczi_ won, Bomb defused
- Round 11, team_KIFIR4K won, Elimination
- Round 12, team_KIFIR4K won, Elimination
- Round 13, team_KIFIR4K won, Elimination
- Round 14, team_KIFIR4K won, Elimination
- Round 15, team_Soczi_ won, Elimination
- Round 16, team_KIFIR4K won, Bomb defused
- Round 17, team_KIFIR4K won, Round end not recorded
- Round 18, team_Soczi_ won, Elimination
- Round 19, team_Soczi_ won, Elimination
- Round 20, team_KIFIR4K won, Elimination
- Round 21, team_KIFIR4K won, Bomb defused
- Round 22, team_Soczi_ won, Bomb exploded
- Round 23, team_KIFIR4K won, Elimination
- Round 24, team_KIFIR4K won, Elimination
| Player | Form Rating 3.0 per round | |||||||
|---|---|---|---|---|---|---|---|---|
| team_KIFIR4K Won 13–11 | ||||||||
| Lobby best1.56 | +2.66% | Lobby best118.9 | 70.8% | Lobby best24 | 7 | 1/2 | ||
| 1.36 | +2.99% | 85.8 | 75.0% | 18 | 7 | 1/6 | ||
| 1.19 | +1.01% | 82.8 | 54.2% | 21 | Lobby best8 | 0/1 | ||
| 1.17 | +1.91% | 72.6 | 62.5% | 17 | 4 | 1/3 | ||
| 0.38 | -6.00% | 29.0 | 54.2% | 5 | 0 | 1/3 | ||
| team_Soczi_ Lost 11–13 | ||||||||
| 1.51 | Lobby best+3.97% | 92.8 | 66.7% | 22 | 5 | 0/0 | ||
| 1.29 | +0.29% | 91.7 | Lobby best79.2% | 19 | 5 | 0/2 | ||
| 1.23 | -1.01% | 92.2 | 75.0% | 21 | 6 | 0/6 | ||
| 1.16 | -1.57% | 89.3 | 75.0% | 18 | 4 | 0/5 | ||
| 0.59 | -4.25% | 41.3 | 54.2% | 9 | 2 | 0/0 | ||
Lobby best Form shades each round by Rating 3.0, low to high. An underline marks a won round.
Imback_hypex got 4 kills and dealt 305 damage in round 10
Rating 3.0 6.68 in that round, the highest for one round in this view · team_Soczi_ won it · Both sides
| Player | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| team_KIFIR4K 13 | Lost | Lost | Won | Lost | Lost | Lost | Lost | Won | Won | Lost | Won | Won | Won | Won | Lost | Won | Won | Lost | Lost | Won | Won | Lost | Won | Won |
| 0 kills · 0 damage · died · Rating 3.0 -0.05 | 1 kill · 163 damage · died · Rating 3.0 1.43 | 0 kills · 109 damage · died · Rating 3.0 0.40 | 0 kills · 0 damage · died · Rating 3.0 -0.05 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 1 kill · 126 damage · died · Rating 3.0 1.45 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 3 kills · 248 damage · died · Rating 3.0 3.95 · round MVP | 3 kills · 355 damage · died · Rating 3.0 4.34 · round MVP | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 0 kills · 43 damage · died · Rating 3.0 0.27 | 1 kill · 155 damage · died · Rating 3.0 1.64 | 3 kills · 218 damage · survived · Rating 3.0 4.53 · round MVP | 2 kills · 200 damage · survived · Rating 3.0 3.03 · round MVP | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 1 kill · 126 damage · died · Rating 3.0 1.33 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 3 kills · 341 damage · died · Rating 3.0 4.43 | 0 kills · 30 damage · died · Rating 3.0 0.06 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 89 damage · died · Rating 3.0 0.31 | 1 kill · 151 damage · died · Rating 3.0 1.56 | 2 kills · 200 damage · survived · Rating 3.0 4.59 | 3 kills · 300 damage · survived · Rating 3.0 4.91 · round MVP | |
| 1 kill · 100 damage · died · Rating 3.0 1.17 | 0 kills · 21 damage · died · Rating 3.0 -0.29 | 0 kills · 114 damage · died · Rating 3.0 0.37 | 0 kills · 86 damage · died · Rating 3.0 0.37 | 0 kills · 44 damage · died · Rating 3.0 0.21 | 0 kills · 0 damage · died · Rating 3.0 -0.04 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 1 kill · 94 damage · died · Rating 3.0 1.57 | 0 kills · 34 damage · died · Rating 3.0 -0.13 | 2 kills · 125 damage · survived · Rating 3.0 3.12 | 3 kills · 299 damage · survived · Rating 3.0 5.12 · round MVP | 0 kills · 0 damage · died · Rating 3.0 0.26 | 2 kills · 162 damage · survived · Rating 3.0 3.44 | 0 kills · 28 damage · died · Rating 3.0 0.48 | 2 kills · 171 damage · survived · Rating 3.0 4.16 · round MVP | 2 kills · 238 damage · survived · Rating 3.0 3.97 · round MVP | 0 kills · 2 damage · died · Rating 3.0 -0.38 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 2 kills · 274 damage · died · Rating 3.0 3.23 · round MVP | 2 kills · 111 damage · survived · Rating 3.0 3.22 · round MVP | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 56 damage · died · Rating 3.0 0.13 | 1 kill · 100 damage · survived · Rating 3.0 1.85 | |
| 1 kill · 100 damage · died · Rating 3.0 1.35 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 2 kills · 124 damage · died · Rating 3.0 2.52 | 0 kills · 27 damage · died · Rating 3.0 -0.21 | 1 kill · 56 damage · died · Rating 3.0 1.12 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 0 kills · 22 damage · died · Rating 3.0 -0.03 | 2 kills · 252 damage · survived · Rating 3.0 3.67 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 3 kills · 300 damage · died · Rating 3.0 4.22 | 0 kills · 0 damage · died · Rating 3.0 0.00 | 0 kills · 0 damage · died · Rating 3.0 0.14 | 2 kills · 223 damage · died · Rating 3.0 2.91 | 1 kill · 138 damage · died · Rating 3.0 1.51 | 0 kills · 12 damage · died · Rating 3.0 -0.19 | 0 kills · 0 damage · died · Rating 3.0 0.00 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 0 kills · 10 damage · died · Rating 3.0 -0.40 | 2 kills · 216 damage · died · Rating 3.0 2.81 | 2 kills · 124 damage · survived · Rating 3.0 3.02 | 2 kills · 33 damage · died · Rating 3.0 2.45 | 0 kills · 49 damage · died · Rating 3.0 0.16 | 2 kills · 200 damage · died · Rating 3.0 2.85 · round MVP | 1 kill · 100 damage · survived · Rating 3.0 2.10 | |
| 0 kills · 0 damage · died · Rating 3.0 -0.24 | 0 kills · 70 damage · died · Rating 3.0 0.30 | 3 kills · 75 damage · survived · Rating 3.0 5.14 · round MVP | 0 kills · 0 damage · died · Rating 3.0 0.10 | 2 kills · 211 damage · died · Rating 3.0 2.43 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 1 kill · 100 damage · died · Rating 3.0 1.49 | 0 kills · 0 damage · died · Rating 3.0 0.07 | 0 kills · 21 damage · died · Rating 3.0 -0.29 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 3 kills · 332 damage · survived · Rating 3.0 4.81 · round MVP | 1 kill · 46 damage · survived · Rating 3.0 1.85 | 0 kills · 59 damage · died · Rating 3.0 0.39 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 15 damage · died · Rating 3.0 0.01 | 2 kills · 197 damage · died · Rating 3.0 2.79 | 1 kill · 82 damage · survived · Rating 3.0 2.11 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 1 kill · 100 damage · died · Rating 3.0 1.08 | 1 kill · 100 damage · survived · Rating 3.0 2.19 | 1 kill · 185 damage · survived · Rating 3.0 2.17 | 0 kills · 106 damage · died · Rating 3.0 0.12 | 1 kill · 44 damage · died · Rating 3.0 1.00 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | |
| 0 kills · 58 damage · died · Rating 3.0 -0.08 | 1 kill · 150 damage · died · Rating 3.0 1.64 | 0 kills · 60 damage · died · Rating 3.0 -0.02 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 0 kills · 0 damage · died · Rating 3.0 0.00 | 1 kill · 100 damage · died · Rating 3.0 1.23 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 1 kill · 20 damage · survived · Rating 3.0 2.58 | 0 kills · 39 damage · died · Rating 3.0 -0.22 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 0 damage · died · Rating 3.0 -0.19 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 1 kill · 72 damage · died · Rating 3.0 1.09 | 0 kills · 6 damage · died · Rating 3.0 -0.41 | 1 kill · 109 damage · survived · Rating 3.0 2.12 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 0 kills · 0 damage · died · Rating 3.0 0.04 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 0 kills · 82 damage · died · Rating 3.0 0.24 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 0 kills · 0 damage · died · Rating 3.0 -0.18 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | |
| team_Soczi_ 11 | Won | Won | Lost | Won | Won | Won | Won | Lost | Lost | Won | Lost | Lost | Lost | Lost | Won | Lost | Lost | Won | Won | Lost | Lost | Won | Lost | Lost |
| 1 kill · 67 damage · survived · Rating 3.0 1.71 | 1 kill · 77 damage · died · Rating 3.0 1.67 | 1 kill · 162 damage · died · Rating 3.0 1.56 | 1 kill · 100 damage · survived · Rating 3.0 2.19 | 1 kill · 100 damage · survived · Rating 3.0 2.10 | 2 kills · 219 damage · survived · Rating 3.0 3.77 · round MVP | 2 kills · 212 damage · survived · Rating 3.0 3.54 · round MVP | 1 kill · 100 damage · died · Rating 3.0 1.29 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 4 kills · 305 damage · survived · Rating 3.0 6.68 · round MVP | 1 kill · 160 damage · died · Rating 3.0 1.37 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 0 kills · 30 damage · died · Rating 3.0 -0.20 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 1 kill · 100 damage · survived · Rating 3.0 1.91 | 0 kills · 25 damage · died · Rating 3.0 -0.22 | 0 kills · 81 damage · died · Rating 3.0 -0.09 | 2 kills · 222 damage · survived · Rating 3.0 3.91 · round MVP | 2 kills · 88 damage · survived · Rating 3.0 3.34 | 1 kill · 45 damage · died · Rating 3.0 1.06 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 1 kill · 100 damage · survived · Rating 3.0 2.19 | 0 kills · 26 damage · died · Rating 3.0 0.04 | 0 kills · 9 damage · died · Rating 3.0 -0.34 | |
| 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 1 kill · 140 damage · died · Rating 3.0 1.51 | 1 kill · 191 damage · survived · Rating 3.0 2.15 | 1 kill · 34 damage · survived · Rating 3.0 1.97 | 2 kills · 178 damage · survived · Rating 3.0 3.13 | 2 kills · 191 damage · survived · Rating 3.0 3.61 | 1 kill · 59 damage · died · Rating 3.0 0.99 | 1 kill · 116 damage · died · Rating 3.0 1.56 | 1 kill · 122 damage · died · Rating 3.0 1.30 | 0 kills · 59 damage · died · Rating 3.0 0.02 | 2 kills · 267 damage · died · Rating 3.0 2.90 | 0 kills · 22 damage · died · Rating 3.0 -0.14 | 1 kill · 15 damage · died · Rating 3.0 1.07 | 2 kills · 200 damage · survived · Rating 3.0 3.36 · round MVP | 0 kills · 0 damage · died · Rating 3.0 -0.28 | 0 kills · 0 damage · died · Rating 3.0 -0.22 | 1 kill · 126 damage · died · Rating 3.0 1.41 | 1 kill · 123 damage · died · Rating 3.0 1.54 | 0 kills · 55 damage · died · Rating 3.0 0.12 | 0 kills · 94 damage · died · Rating 3.0 0.03 | 0 kills · 0 damage · survived · Rating 3.0 0.78 · round MVP | 2 kills · 174 damage · died · Rating 3.0 2.55 | 0 kills · 34 damage · died · Rating 3.0 0.10 | |
| 4 kills · 372 damage · survived · Rating 3.0 6.02 · round MVP | 2 kills · 180 damage · survived · Rating 3.0 3.14 · round MVP | 2 kills · 118 damage · died · Rating 3.0 1.87 | 1 kill · 100 damage · survived · Rating 3.0 1.91 | 1 kill · 153 damage · died · Rating 3.0 1.67 · round MVP | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 0 kills · 76 damage · died · Rating 3.0 0.59 | 1 kill · 100 damage · died · Rating 3.0 1.23 | 0 kills · 0 damage · died · Rating 3.0 0.07 | 1 kill · 122 damage · died · Rating 3.0 1.49 | 0 kills · 0 damage · died · Rating 3.0 -0.24 | 2 kills · 178 damage · died · Rating 3.0 2.07 | 0 kills · 0 damage · died · Rating 3.0 -0.04 | 2 kills · 200 damage · died · Rating 3.0 2.71 | 0 kills · 8 damage · died · Rating 3.0 -0.20 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 1 kill · 45 damage · died · Rating 3.0 1.04 | 0 kills · 89 damage · died · Rating 3.0 0.27 | 0 kills · 11 damage · died · Rating 3.0 -0.08 | 2 kills · 189 damage · died · Rating 3.0 2.54 | 0 kills · 0 damage · died · Rating 3.0 0.26 | 1 kill · 100 damage · died · Rating 3.0 1.28 | 1 kill · 172 damage · died · Rating 3.0 1.74 | |
| 0 kills · 33 damage · died · Rating 3.0 0.40 | 0 kills · 152 damage · died · Rating 3.0 0.58 | 0 kills · 0 damage · died · Rating 3.0 -0.18 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 1 kill · 108 damage · died · Rating 3.0 1.52 | 1 kill · 99 damage · survived · Rating 3.0 1.90 | 1 kill · 97 damage · died · Rating 3.0 1.28 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 2 kills · 200 damage · died · Rating 3.0 2.07 | 0 kills · 73 damage · died · Rating 3.0 0.13 | 0 kills · 24 damage · died · Rating 3.0 0.05 | 1 kill · 100 damage · died · Rating 3.0 1.08 | 1 kill · 100 damage · died · Rating 3.0 1.35 | 0 kills · 0 damage · died · Rating 3.0 0.00 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 4 kills · 373 damage · died · Rating 3.0 4.85 | 1 kill · 100 damage · survived · Rating 3.0 2.19 | 1 kill · 74 damage · survived · Rating 3.0 2.29 | 2 kills · 200 damage · survived · Rating 3.0 3.69 · round MVP | 0 kills · 85 damage · died · Rating 3.0 0.03 | 0 kills · 11 damage · died · Rating 3.0 -0.39 | 2 kills · 193 damage · survived · Rating 3.0 2.87 | 1 kill · 87 damage · died · Rating 3.0 0.66 | 0 kills · 35 damage · died · Rating 3.0 0.15 | |
| 0 kills · 28 damage · died · Rating 3.0 0.43 | 2 kills · 91 damage · survived · Rating 3.0 2.98 | 0 kills · 49 damage · died · Rating 3.0 -0.12 | 2 kills · 109 damage · survived · Rating 3.0 2.84 · round MVP | 1 kill · 105 damage · died · Rating 3.0 1.42 | 0 kills · 4 damage · died · Rating 3.0 -0.31 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 60 damage · died · Rating 3.0 0.02 | 0 kills · 0 damage · died · Rating 3.0 -0.38 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 40 damage · died · Rating 3.0 -0.16 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 0 kills · 7 damage · died · Rating 3.0 -0.02 | 0 kills · 85 damage · died · Rating 3.0 0.29 | 0 kills · 0 damage · survived · Rating 3.0 0.78 | 0 kills · 0 damage · died · Rating 3.0 -0.05 | 1 kill · 100 damage · died · Rating 3.0 1.34 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 0 kills · 0 damage · died · Rating 3.0 -0.33 | 1 kill · 100 damage · died · Rating 3.0 1.43 | 1 kill · 100 damage · died · Rating 3.0 1.45 | 1 kill · 100 damage · survived · Rating 3.0 1.85 | 0 kills · 13 damage · died · Rating 3.0 0.08 | 0 kills · 0 damage · died · Rating 3.0 -0.33 |
Round 10
- 9scarecrowws lost a 1v2 · 0 kills
Biggest swing Imback_hypex’s kill on GEOGEO27 took CT from 50% to 78% CT v T 2v1 after the kill · 0:43 into the round Watch that kill in 2D
KIFIR4K’s Round Swing by situation
Round Swing -9.9 in round 10
- Opening duels The round’s first kill, won or lost.
- 0.0
- Trades Trade kills, and deaths a teammate traded back within 4 seconds.
- 0.0
- Clutches Kills and deaths while last alive.
- 0.0
- Other fights Every other kill and death.
- -9.9
| Player | K | A | Damage | Rating 3.0 | Swing |
|---|---|---|---|---|---|
| 3 | 0 | 300 | 4.22 | +22.3% | |
| 0 | 1 | 34 | -0.13 | -18.0% | |
| 0 | 0 | 39 | -0.22 | -14.0% | |
| 0 | 0 | 0 | -0.24 | -9.9% | |
| 0 | 0 | 0 | -0.33 | -12.4% |
| Player | K | A | Damage | Rating 3.0 | Swing |
|---|---|---|---|---|---|
| 4 | 0 | 305 | 6.68 | +59.8% | |
| 1 | 0 | 122 | 1.30 | -3.7% | |
| 0 | 0 | 0 | 0.78 | 0.0% | |
| 0 | 1 | 73 | 0.13 | -15.4% | |
| 0 | 1 | 0 | 0.07 | -8.7% |
Player cards
Ranked by Rating 3.0. Pick a player to see where they sit in the lobby on every measure.
KIFIR4K
team_KIFIR4K · Won 13–11
Rating 3.0 1.56 #1 of 10 players
What to work on
Ranked against the other players in this match.
Strongest
ADR · damage per round
118.9 Lobby best · 10 compared
Work on
First deaths · died first in the round
6 Ranked 10 of 10 compared
Avoid taking the first fight alone. Wait for a flash or a teammate before you peek. If you are the entry, make sure someone is close enough to trade you.
Next step
T-side rating
1.11 1.01 lower than on CT
Start your review with your T rounds, where your rating was lowest. Step through them on the round tape and see how each one ended.
Open the round tape
Where KIFIR4K sits in the lobby
- Rating 3.0 all-round match rating 1.56 Lobby best #1
- Round Swing win-probability swing per round +2.66% #3
- ADR damage per round 118.9 Lobby best #1
- KAST rounds with a kill, assist, survival or trade 70.8% #5
- RWS round win share 16.6 #2
- ECON Rating damage per 1,000 of equipment 36.01 Lobby best #1
- Kills whole match 24 Lobby best #1
- Opening kills first kill of the round 2 #5
- Multi-kill rounds rounds with 2+ kills 7 #2
- Time alive average seconds per round 38.8 s #10
Each dot is a player in this match. The ring is the selected player. Rank #1 is the highest value.
By side
Round Swing by situation
Round Swing +2.7 per round over 24 rounds
- Opening duels The round’s first kill, won or lost.
- -2.1
- Trades Trade kills, and deaths a teammate traded back within 4 seconds.
- +0.2
- Clutches Kills and deaths while last alive.
- +1.9
- Other fights Every other kill and death.
- +2.6
Clutches · 1 won of 2 attempts
7 multi-kill rounds
2K×23K×5
Rating 3.0. Equal values at display precision share a rank.
Clutches
team_KIFIR4K won 4 of 15 · team_Soczi_ won 0 of 13 · recorded 1v1 to 1v5 attempts
- Dan4uk228 Won 1v2 Elimination
- KIFIR4K Won 1v2 Elimination
- 9scarecrowws Won 1v1 Elimination
- GEOGEO27 Won 1v1 Bomb defused
- GEOGEO27 Saved 1v4 Bomb exploded
- Toczy Saved 1v3 Round end not recorded
Every attempt, in round order
Linszu had 8 multi-kill rounds, the most in the lobby
48 multi-kill rounds · 37 ended in a round win · Classic counts a player’s kills across the whole round
MK Score, the multi-kill score, adds 2K × 2.5, 3K × 4, 4K × 6 and Ace × 10. It is a presentation aid, not a rating.
How it's measured
The ranking uses the rating version that every player has, Rating 3.0 where available. Without one, it uses ADR. Equal values at display precision share a rank. The ranking describes this match only, not long-term skill.
Rating versions explained (English)
Round tape tiles shade each player’s per-round Rating 3.0: below 0.30, 0.30 to 0.99, 1.00 to 1.99, 2.00 to 3.49, and 3.50 or more. Matches recorded before per-round Rating 3.0 shade by kills instead. Digits are kills and the star is the round MVP.
“Where they sit in the lobby” places every player in this match on each measure. A measure names a lobby best only when every player has a value and the top value is unique at display precision. Time alive is descriptive and has no best.
What to work on ranks damage per round, KAST and first deaths among the players in this match. Opening kills and multi-kill rounds follow role, so they can only be a strength. Tied values share a rank. It names a side when the player’s rating on that side is 0.30 or more below their rating on the other side. Its practice ideas are common suggestions, not a diagnosis.
RWS is round win share. KAST is the percentage of rounds with a kill, assist, survival or trade. Round Swing is the average change in win probability a player caused per round. ECON Rating is damage per 1,000 of equipment value. Opening kills are the first kill of a round. First deaths are the first death of a round.
Round Swing by situation counts each kill's swing as a gain for the killer and a loss for the victim. It files the kill under the first situation that fits: the round's first kill, a trade kill or a death traded back within four seconds, or a kill or death while last alive. Other fights takes the remainder, so the rows add up to Round Swing. Plants, retakes and assists have no rows of their own. Assisters receive no swing, and this page's data has no plant times. Matches without recorded death events, or with a player hidden for privacy, show no split.
ADR and KAST explained (English)
These are the best available ratings for each side. This page does not have their source version or sample count. They may differ from the common rating above.
A clutch is a round a player finished as their team’s last player alive against one to five opponents. Saved means they survived a round their team lost. Conversion is wins divided by recorded attempts.
MK Score = 2K × 2.5 + 3K × 4 + 4K × 6 + Ace × 10. It is a presentation aid, not an official rating. It does not include round outcomes. The round grid shows those separately.
- Frag tempo = kills ÷ (average time alive × recorded rounds) × 60.
- Damage tempo = ADR ÷ average seconds alive.
- Utility tempo = grenades thrown ÷ total seconds alive × 60. An em dash means the source telemetry is unavailable.
- Movement tempo = average horizontal movement speed while alive in units per second. An em dash means the telemetry is unavailable.
- These aggregates do not prove role, aggression, discipline, positioning, trading, or round quality.













